Remember Me
nav_l nav_r
GTA III Re-textured
Information Files
Author: Rhino Mod's Factory
Works with: GTAIII 
Release/Version: V1.0/1.1
Status: Work In Progress
Started on: 15 Dec 2009
Last Updated: 30 Dec 2009
Views: 40937
Type: Created from scratch
Rating: 4.35294 (17 votes)
Please log in to rate this mod
A Rhino Mod's Factory Production
Grand Theft Auto III Re-Textured Mod V1.0 Weapons Replaced all the Weapons with News and More Detailed Textures, except "fingers". AK47- AK47. Bat - Black Baseball Bat. Detonator - Camouflage Detonator. FlameThrower - FlameThrower with Flames PaintJob. Grenades - San Andreas Grenades. M4 - Camouflage M4 Molotov - More Detailed Molotov. Pistol - Golden Colt. Rocket Launcher - Camouflage M72 Law. ShotGun - Golden Remington 870. Sniper Rifle - Sniper Rifle. Uzi - Black Uzi. V1.0 Particle.txd Replaced many of the files inside the Particle.txd. New Fire New Explosions New Water New Moon New Reflection New Blood New Leafs and Newspapers. New Target Icon Etc... etc..etc. V1.1 Particle.txd Just few new things. New Outline Bodys, These are less noticeable New some light reflection on the floor. New the "ring" over the weapons/New blast effect created by the Explosion of a Grenade or Rocket. New gun shell. V1.0 HUD Replaced all the files, except "cop_car" (Anyway it not appear in game) New Weapons Icons New HUD Centre New Pager New Reticle (R./Launcher, Sniper, Other Weapons) New Icons for Places & Missions V1.0 Fonts Replaced all the fonts. The Principal font (HUD/Menu font) by AmarilloUSAF The Secondary font (Scripts/Cars, Places Names) by Another Typewriter The Pager Font by Radio Stars Rate and Comment ;) ©2009
Comments News
ormaiztegi2010 commented over 10 years ago:
Great textures, nice job man :lol:
[email protected]$4 commented over 11 years ago:
Nice job, bro! Put a lot of work into this THUMBS UP +100 :music:
Yeti12 commented over 12 years ago:
Looks Quite Awesome :D
3ViceAndreas commented over 12 years ago:
we needed this :)
View All Comments | Add Comment
Need Help...
... I'd Like to convert some peds from SA but I don't know how do that on 3D Max? Can Anyone helpme? This is the post if anyone can make me a tutorial ;) :

View All Updates
0 users viewing this mod (0 guests)
brick bit bit bit
bit bit bit bit