evalla commented over 10 years ago: QUOTE (evalla @ 14:55, Today) can anybody make a video on how to make a mod evalla commented over 10 years ago: can anybody make a video on how to make a mod Doesn't help when falling from a great height... Well, still good... extruck commented over 11 years ago: will work at sa:mp this mod sucks! Can't work with 'MOP' mod! And Jump + up nothing!! Useless Mods! bull.04 commented over 14 years ago: Just add this on the script after actor.armour
Actor.SetImmunities($PLAYER_ACTOR, 1, 1, 1, 1, 1)
Now he is God lolz pepens commented over 14 years ago: you're lieing. Cj doesn't immune to collision ! QUOTE (Cashilysh @ 14:13, 27 May 2009) OK what do i have to change to make it good for you ?
No need. I modified it myself. I made it so that, like the rest of the super power mods I have, it would only work at daylight, where it would be disabled at night and, if CJ is wounded, would regenerate CJ slowly first before being fully re-enabled at sunrise/daylight. And I want CJ to be immortal because I want to mimic Hancock, who is also basically immortal in the movie. Other than that, I think this mod would be better if it can be enabled and disabled via keys, which is a very simple set of code. View All Comments | Add Comment |