f*cking tool :@
WTDFile::writeFile(491) - Compression of file data failed, zlib error: Z Buffer error ...
what can i do with this? thanks for your work, I am grateful, you saved my life Yesterday it worked fine and toay i get this when i open it
"couldn't add image to image list" and when i open a wtd file i get
Loaded the settings file: configg-texture.bcf
RenderSystem::RenderSystem(17) - Render system started
RSCFile::readRSCFileData(125) - Decompression of file data failed, zlib error: Z Data Error
WTDFile::loadFile(112) - Unable to load WTD File, unable to load file data
WTDFile::WTDFile(34) - Loaded WTD File with 0 textures: c:usersdaviddesktoptaxi.wtd
PLEASE HELP!! look this video http://www.youtube.com/watch?v=vEuxLM3m3VI
Here I tried to connect the files (pictures) that I have separated with the g-texture, but when i saving i get some error
sorry for bad english i´m from croatia sebino commented over 14 years ago: BackEnd::openFile(138) - Unable to open file, invalid file path: C ocuments and SettingsSébastienBureauvehshare.wtd
What is the porlbme ? TriXigT commented over 14 years ago: Thx BIGTIME for this app! Its a great app! jc0001 commented over 14 years ago: QUOTE (ddnt32 @ 18:14, 04 Jul 2009) Your program is very useful, I use it to compile bigger textures than the originals, but I have a problem, when I try to compile a 2048x2048 texture, the program has an error and save my wtd with 0 bytes, I mean, it breaks my wtd... Is this a problem of the program or a problem of RAGE?...
I have the same problem, could you help me with this? Also the program doesn't open some WTD files, it gaves me this error:
RSCFile::readRSCFileData(125) - Decompression of file data failed, zlib error: Z Data Error
WTDFile::loadFile(112) - Unable to load WTD File, unable to load file data
I could use SparkIV too, but your program is very useful because, like Ferne22 said, it allows to compile bigger textures than the originals, and SparkIV doesn't have this option. Sorry for my bad english, I'm brazilian.
Have a look at what I said to the other guy. Yeah Files saved with Spark IV G-Texture doesn't agree with I found. jc0001 commented over 14 years ago: QUOTE (Ferna_22 @ 16:30, 02 May 2009) Your program is very useful, I use it to compile bigger textures than the originals, but I have a problem, when I try to compile a 2048x2048 texture, the program has an error and save my wtd with 0 bytes, I mean, it breaks my wtd...
Is this a problem of the program or a problem of RAGE?...
Wrong format maybe? although you can change to a normal format. Gta 4 engine only agrees with Png (not sure if openIV likes that but SparkIV does) and DDS. You can probably download an export for it for GIMP or Photoshop. I know you can with photoshop not 100% sure about Gimp. I had this same problem then I exported in DDS format and it worked fine jdog commented over 14 years ago: a good feature would be to convert gta 4 textures to gta sa View All Comments | Add Comment |