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GTA Garage Mod Manager
Information Files
Author: Delfi
Works with: GTAIII GTA Vice City GTA San Andreas 
Release/Version: 2.3C
Status: Complete
Started on: 31 Jul 2005
Last Updated: 08 Apr 2007
Views: 21486719
Type: Created from scratch
Rating: 4.0516 (601 votes)
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GGMM is the first program created for GTAGarage, it packages and installs car packages for easy distribution for all 3D gta games (except GTA4).

You can also preview cars in a fullly controlable 3D view with different color versions, damaged, low detail and extra models modes are also availible.

the window is also fully resizable.

the mods are packed into GGM files which contain all important parts of a CAR mod, the packaging is availible for GTA3, Vice City and San Andreas, GGM files also contain a displayed readme file.

the GGM files are compressed with a similar ZIP comparable compression so they include everything you would ever need in a car package and no further is needed.
Comments News
CoolMods commented over 6 years ago:
This sucks, use modloader than this sh*t. I understand it is old but 1/5.
gta power max commented over 6 years ago:
very good <img src=p" />
MythInSocks commented over 6 years ago:
I have a problem with GGMM i can't have any skin when i click install that's message "Expection EFOpenError in module gtainterface.dll at 00b87a"
yesagalih commented over 6 years ago:
The APP doesn't work it i already place the files in the gta installation directory :( :(
Ramperson commented over 7 years ago:
I got problem! I installed weapon pack using the GGMM (GTA:SA). And the weapons got crashed! M4 is a kevlar whitout texture, AK47 is a silenced 9mm, SMG is a Tec-9 and Desert Eagle is a freakin' shotgun! PLEASE HELP! :sui: :sui:
Kirtan Goswami commented over 7 years ago:
What is special Handling plz tell me. :/
flyboypuoi commented over 7 years ago:
First of all, I love this, it's really really good. I had a problem initially with SA (Steam Version) though. GGMM looks for "gta_sa.exe", but the executable is actually "gta-sa.exe". Not sure if Steam will open the game after I renamed it, I haven't tried yet. Would be a little annoying if I had to swap the -/_ for playing/GGMM. Also I have that problem with most vehicles being corrupt in GTA3, I have the XBox models. What's the fix for that?
StorMAnqel commented over 8 years ago:
i have a opengl32.dll problem how to fix ggmm :r*:
sasdom919 commented over 8 years ago:
:angry: i rated it 1 by accident... was gonna click 5 but accidently pressed 1 :bored: :sui:
Peaceanquiet commented over 8 years ago:
so i installed it where it needs to be and all followed the unstructions to go to the help button and associate the .ggm files but after clicking it it tells me that it failed to create key.ggm
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All the fixes you need
Seems like the version i released in 2007 had several flaws which i now corrected in 2.3C version:

Version 2.3C build: 070207:
- fixed installer drag&drop bug and wrong work in progress tab being shown by default accidently
- fixed vice-city and gta3 wheel rendering
- fixed calculation of zoom level for models created with zmodeler

Version 2.3B build: 050207:
- fixed text parsing routines to handle tab characters properly.

Version 2.3 build: 200107:
- fixed search box.

Version 2.3 build: 200107:

- fixed: various internal bugs have been fixed which have not caused specific large-scale troubles
- added: visually improved car list & find box to blend with interface
- added: when viewing models, it automaticly selects ideal zoom
- added: you can change heading of car's front wheels.

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brick bit bit bit
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