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DSound3D Software Emulation 64ch
restoring game's audio
Information Files
Author: Sergeanur No Screenshots Available Yet
No Download Available Yet
Website:
Works with: GTAIII GTA Vice City 
Release/Version:
Status: Complete
Started on: 16 Jul 2022
Last Updated: 16 Jul 2022
Views: 1288
Type: Created from scratch
Rating: 2.5 (0 votes)
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Description
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This is a plugin for Miles Sound System that increases the amount of playable sounds from 16 to 64.

Miles Sound System supports different 'hardware plugins' for audio playback. On modern systems you'd usually end up with DSound3D Software Emulation which is only limited to play sounds in 16 channels, while the game needs 27 channels to play sound effects. With this limitation you occasionally end up having sound effects abrupted or not played at all, mostly noticeable during police chases, intense shootouts or dense traffic. In GTA III you could pick Miles Fast 2D Positional Audio instead of DSound3D Software Emulation to get around that (and get some working reverb too), however in Vice City you can't do that. After installing and applying this plugin the game is able to play all the sounds it wants once again.

The plugin is not game specific. It works with GTA III, Vice City and generally should work with any game that uses the same version (or compatible) of Miles Sound System.

YouTube video that showcases an example of changes:
How to install and apply: 1. Browse to mss folder in your game's directory and put mssds3ds64.m3d in there 2. Start the game 3. Navigate to Options > Audio Setup 4. In Audio Hardware pick DSound3D Software Emulation 64ch and press ENTER/RETURN 5. Enjoy! Note: the plugin is also compatible with re3/reVC, where the number of playable sound effects was increased to the PS2 level (43 in III and 42 in VC). Contacts: Discord server Github YouTube channel Help Ukraine Support author Serge, 2021-2022
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