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Clean Map - MiniMap
Basic map / San Andreas Map is complete removed
Information Files
Author: ZAZ No Screenshots Available Yet
No Download Available Yet
Website:
Works with: GTA San Andreas 
Release/Version: 0.5
Status: Complete
Started on: 26 May 2021
Last Updated: 29 May 2021
Views: 459
Type: Conversion
Rating: 2.5 (0 votes)
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Description
Clean Map - MiniMap

DOWNLOAD at MOD|DB



Basic map / San Andreas Map is complete removed

Feel free to use it for further modding and publishing Map mods
Just give credit to me and please show my website address: www.zazmahall.de/index.htm



	INDEX

-Requirement
-INSTALL
-Description
-CREDITS AND THANKS





//Requirement //


The game: Grand Theft Auto San Andreas




// INSTALL //


1.) rename 2 folders inside GTA SA install directory
- rename data folder to data-old
- rename models folder to models-old

2.) copy or unpack the folders with the files, of the mod, to GTA SA install directory

- data folder of the mod inclusiv containing files to GTA SA install directory

- models folder of the mod inclusiv containing files to GTA SA install directory



(data-old and models-old are unused and remain just as backup)



// Description //


The map cleaning is done by Steve-M's mapcleaner
https://www.gtagarage.com/mods/show.php?id=1070
http://www.steve-m.com/downloads/tools/mapcleaner/

San Andreas Map is complete removed
data files are empty, models of andscape, buildings, interiors are removed from IMG archives

Objects (not landscape, buildings) remain and can still be used by their originally id
objects of following ide files remain:

barriers.ide
dynamic.ide
dynamic2.ide
multiobj.ide
procobj.ide
vegepart.ide

counxref.ide
LAxref.ide
SFxref.ide
vegaxref.ide

levelxre.ide
seabed.ide

veh_mods.ide

propext.ide
props.ide
props2.ide


SPECIAL NOTE:

The game still loads all the ide and ipl files of originally GTA SA but these ide/ipl files are empty
The game engine expects to load a specified amount of ipl and ide data
It seems to me that it even expects the original files.

The result: NO SOUND BUG, NO FLICKERING OF THE LOADING SCREEN

(gta.dat still contains the loading list of originally GTA SA and additional the basicmap.img, basicmap.ide and basicmap.ipl.
These ide files and ipl files of this list are still available, but empty because i removed the content of these data files.)

Add loading entries for your map below of
IDE DATA\MAPS\basic\basicmap.IDE

as well as below of
IPL DATA\MAPS\basic\basicmap.IPL



MAIN.SCM:

Player starts at basicmap, just a tiny landscape, done by Steve-M

Working features:
Parachute
Pool Billard
Vending Machine
Food Vendor (ice cart, noodle cart, chillidog cart)
Save Disk









// CREDITS AND THANKS //


to Rockstar Games for creating an innovative game
to Seemann for developing Cleo and Sannybuilder
http://cleo.li/download
http://sannybuilder.com/
to Bart Waterduck for Mission Builder and inspiration
to Patrik W. for teaching
Big thanks for exchange of all that coding and modding experience at gta forums to Plynton, spaceeinstein, Craig Kostelecky, Opius, ceej, Y_Less, Nubbel, sleeper777, brokenfish, GodGell, Hammer83, Jacob, Scream2k4, Kam, DexX, xmen, PD Escobar
Dutchy3010, Jernej L (Delfi), tomworld10, Listener, Alexander Blade, Goldkiller, illspirit, SteaVor, Viper187, Deniska, /Pavel/, ParoXum, Krailer,
Wesser, SilentPL, Deji, goin-god, fastman92, DK22Pac, OrionSR, Adler, BnB, Function-X-, Threepwood, Chamber, Oinkoink, and much more who made basic work on mission coding
and to Demarest


 - http://zazmahall.de/index.htm - e-mail: [email protected]
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