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IMG Factory 1.0
Information Files
Author: X-Seti
Website:
Works with: GTAIII GTA Vice City GTA San Andreas GTA IV 
Release/Version: 1.0
Status: Work In Progress
Started on: 06 May 2015
Last Updated: 06 Dec 2015
Views: 18874
Type: Created from scratch
Rating: 4.28572 (7 votes)
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Description
IMG Factory is a powerful IMG editor for games that are based on RW engine and soon Rage.

Developers:
Mex, X-Seti and most importantly input from teamSOL!.

Features:
- Import / Export files from any .IMG file.
- Conversion of Game Resources for GTA Series based on the RW engine
 (For example, conversion of .DFF /TXD from GTAIII to SA, etc)

- Mass dumping of textures from .TXD files in the form of .bmp .jpg .png to any folder.
- Export /Sort files via .IDE.
- Load/Save sessions.
- Tool update (use Help -> Update)
- Game mod update utility [Update.lst]


Plans:
- Localization (English, Russian, Romanian, French (?) )
- TXD Generator, Build TXDs from the existing .DFF models.
- Resource editor for Bully
- Format support for Manhunt/Manhunt 2
- Format support for LCS/VCS
- Resource editor for GTA Series based on RAGE (GTA 4)
- Decompression/Compression for those files that belong to GTA3/VC XBox
- COL File conversion.
- Icons, Improved window design.
- 3D mesh viewer for DFF, COL and Texture paint/ editing.

Famous bugs:
- Sometimes the 6th column (RW Version) and 1st (ID) column switch places in the tabs.

- After file conversion you must rebuild an .IMG. It's needed to normalize offsets


Requirements :
You need to install VC++ Redistributable 2013 and .NET Framework 4.5
That's all
Comments News
RobertDknini1702 commented over 2 years ago:
Actually, this is a great tool... Keep it up! :sigh:
savelii commented over 3 years ago:
Great tool! Good luck :)
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IMG Factory 1.2
IMG Factory 1.2 has been released Download: http://imgfactory.mv... staller-1.2.zip Bug Fixes: Fixed crash with dump feature when mipmap has width under 4 pixels. Fixed crash sometimes when opening/closing sort window. Fixed a crash for switching tabs and open. Fixed several memory leaks. Updated import/replace to work properly, also taking into account settings used. New Features: Added support for PS2 TXD files. Added clone IMG feature. Added open IMG folder feature. Added right click entries for main entry list. Added compression type column for IMG's using fastman92's version. Added new window feature. Added DFF orphan texture removal feature. Added compression level option for IMG's using fastman92's version. Added sort IDE/IPL by object ID feature. Added auto compression feature for IMG's using fastman92's version. Added support for JPG, GIF and TGA for image file input. Updates to Existing Features: Made texture viewer show yellow background for active texture when window is opened. Made mipmaps work with WTD files for the dump feature. Sorted search results A-Z. Made texture viewer window spawn at center of screen. Sorted file types in filter. Changed main window design a bit. Tidied code a bit. Updated IMG version text to work with XBOX format. Changed filter for RW version to only show RW versions used in the IMG. Added digit grouping commas to ID, Offset and Size columns in main entry list. Moved the menus around. Moved settings from registry to INI file. DDS files now work with DXT10 structs. Made new feature not have any popup. Fixed some DFF files in Bully format from being managed incorrectly.

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