Welcome to GTA: SOL46.3v5 Trilogy (Wild Tatonka)
Intro;
This is a new version of GTA: State of Liberty based on map version 5 (Trilogy). this version has a clean set of original maps made from scratch that took 12 days, converted and adjusted to work together with the help of IgorX and Mex.
This version of GTA: SOL Trilogy is running on an enhanced version of the Vice City game engine with a lot of added functionality taken from San Andreas and Liberty City with some new ideas I soon plan to add to improve overall game play such as the player/actor being able to crawl, swim, and climb.
Both versions from next year will be ported to the SA/Rage engines.
So this version will act as a base for what is to come. Merry Christmas.
To Install;
This Beta version is for everyone, Please follow the install process below if you want to install the mod manually.
Unpack the archive over your freshly installed GTA VC folder and you're ready to run the Start-SOL.exe.
If you have any problems installing the mod, Please follow the readme file that is in the mod folder and can also be downloaded from GTAG.
New Links; SOL46.5v5
https://drive.google.com/file/d/0B3rs69oir4vmWGs0eVBaZE9RTkU/view?usp=sharing
http://www.ukscifi.net/gtatools/GTASOL64.5Trilogy(WildTatonka).7z
Download; SOL46.3v5
New Links
http://www.ukscifi.net/gtatools/GTASOL63.5Trilogy(WildTatonka).7z
https://drive.google.com/file/d/0B3rs69oir4vmMFJjNkhwLWJwYmM/view?usp=sharing
Old Links; SOL46.2v5
http://www.ukscifi.net/gtatools/GTASOL62.5Trilogy(WildTatonka).7z
https://drive.google.com/file/d/0B3rs69oir4vmSzVlTVJEMEI4Nnc/view?usp=sharing
Bugs fixed;
Quote1. Sometimes for reasons unknown we have cop city, where the peds spawn as cops only.
I fixed this by replacing all the peds and textures. gta3.img got messed up.
Quote2. Missing textures around LC.
I noticed in the original GTAIII the generic textures are named as generic.txd, I renamed this to gtaiii and amended the game_lc.ide as to not clash with VC or SA.
Quote3. Missing buildings around VC.
I simply replaced what I noticed to be missing.
Bugs to be fixed / Stuff to think about!
1. The LODs are back in the game and the engine isn't rendering this correctly, the port to SA and Rage this problem may go away.
2. Zone files MAP.ZON, INFO.ZON, NAVIG.ZON limits need to be looked at.
3. Alpha objects and Backward Culling need to be addressed,
4. Radar and Water tables need to be updated.
5. Ped/Vehicle spawn frequency needs improving.
6. New path array for trains.
If you know or have spotted anything else, tell us..