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Glenster's GTA IV Starter Packag
Save, Control Center, '57 Chevy Bel Air
Information Files
Author: glenster
Website: http://glenster1.webs.com/
Works with: GTA IV 
Release/Version: 1
Status: Complete
Started on: 21 Nov 2014
Last Updated: 02 May 2015
Views: 6946
Type: Collaborative (other modder(s)' work involved)
Rating: 2.5 (0 votes)
Please log in to rate this mod
Description
Glenster's GTA IV Starter Package" by glenster
 featuring
 "Control Center" by Alper Saracoglu
 "1957 Chevrolet Bel Air Hardtop [Final]" by Vlad_
 also Turn 10 FM4 and Kamaz43118
 http://glenster1.webs.com/

Thanks again to Alper Saracoglu for permission to distribute his Administrative Consoles and Control Centers.
http://gtaforums.com/topic/386933-rel-gta-iv-control-center/

 Since making the 1957 colors for the Chevy I've decided I like Matador Red
better if it's less saturated (a bit greyer/less red). If you agree change the
RGB line for it in carcols.dat to this:

 154, 17, 10, -, red # 134 Matador Red red orange tint

Help request: I don't know anyone who speaks Russian so haven't been able to contact Turn 10 FM4, Vlad_, and Kamaz43118 for permission to distribute their "1957 Chevrolet Bel Air Hardtop [Final]." If anyone could contact them for me please ask them if I could have their permission to distribute it.
http://www.youtube.com/watch?v=h5ew5qPdqe8
http://vk.com/club8561569
http://gtamania.ru/
http://www.gtainside.com/en/download.php?do=comments&cat=390&id=47985

Further confusing things it seems to be a straight adaptation for "IV" from the 2011 game "Driver: San Francisco." I've further modified it (I gave it a handling line to make it a better getaway vehicle, gave it the original '57 Chevy Bel Air colors inside and out, gave it the original cloud pattern car seat inserts, etc.) and hope anyone who worked on it previously sees I've given proper credit and handled it respectfully.
https://www.youtube.com/watch?v=zHuvMM7clUg
http://gtaforums.com/topic/616060-3dsmaxwip-driver-san-francisco-vehicle-importer/
http://en.wikipedia.org/wiki/Driver:_San_Francisco

I have a special fondness for the '57 Chevy Bel Air two door hardtop since it was my Dad's car when I was little.

The save game was made while using patch 1.0.7.0 and the "Simple Trainer" by sjaak327. The "Simple Trainer" can be downloaded from the sites at the next links.
http://gtaforums.com/topic/392973-rel-gtaivsimple-trainer-for-gtaiv/
http://www.gtagarage.com/mods/show.php?id=5646

Save game file SGTA400:

Bowling: 300
Darts: won
Pool: won
QU3ED: I beat the high score

Since the '57 Chevy Bel Air mod I supplied is meant to replace the Voodoo I parked a Voodoo at the Mohawk Ave., Hove Beach, Broker parking space. You can also spawn a Voodoo with the Simple Trainer.

Niko hasn't been wasted or busted.

I used the Simple Trainer to give Niko weapons 1, full Health and Armor,
$99, 990, and used it to kill 200 Flying Rats, park a NOOSE Cruiser in the Mohawk Ave., Hove Beach, Broker parking space, and park a Maverick in the Joliet St., South Bohan parking space.

 "Glenster's Drawer of GTA IV"
 http://glenster1.webs.com/glenstersdrawer1.htm

 GTA Forums
 http://gtaforums.com/topic/749434-reliv-glensters-gta-iv-starter-package/



 I apologize for leaving "pc" out of the instructions given in the earliest re-
lease of the car mod. It should read:

 Install and open OpenIV. Use it to open Grand Theft Auto IV\pc\models\
cdimages\vehicles.img. Use Edit > Extract to extract copies of the two original voodoo
filesvoodoo.wft and voodoo.wtdto your OriginalFiles folder. Use Edit > De-
lete to delete the two original voodoo files from the game. Use Edit > Add to
add the two modded versions. Click File > Rebuild.
 http://openiv.com/
 http://www.gtamodding.com/index.php?title=OpenIV



 If you should get the Taxi bug (taken from section I.12.a of "Glenster's
Drawer of GTA IV"):

 The glitch is that using a vehicle mod can cause a lot of taxis to spawn.
It's not the fault of your computer. If the size of mods creates a vehicles.img
size increase it causes the game to handle more than it's designed to so it
spawns common vehicles: taxis (sometimes police cars).

 There are solutions like [IV] RIL.Budgeted, TrafficLoad, Traffic Flow, and
Real Traffic. GTA Forum posts indicate the best (as of 2014) is [IV]
RIL.Budgeted.

 "[IV] RIL.Budgeted" by NTAuthority
 Population budget adjuster/taxi bug fix
 http://gtaforums.com/topic/744584-iv-rilbudgeted-population-budget-adjustertaxi-bug-fix/

 It comes with two files:
 RIL.Budgeted.asi
 RIL.Budgeted.ini

 Set the vehicle count in RIL.Budgeted.ini to the size in bytes of your vehi-
cles.img if you have sufficient VRAMover 1.5 GB of system RAM. If not, the
amount gets divided by 3.

 To determine the size of vehicles.img go to the main game folder > pc > models
> cdimages > vehicles.img. Right click it, click Properties, and take down the
size in bytes.

 For example, my vehicles.img is 99, 382 KB.
 I right click vehicles.img, click Properties, and get
 Size: 97.0 MB (101, 767, 168 bytes)
 Size on disk: 97.0 MB (101, 769, 216 bytes)

 So I'd use 101, 767, 168 and remove the commas to get 101767168
 In the RIL.Budgeted.ini file I'd replace
 VehicleBudget=40000000
 with
 VehicleBudget=101767168

 Copy and Paste both mod files...
 RIL.Budgeted.asi
 RIL.Budgeted.ini
 ... into your main game folder.
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