G-TXD is texture editing component of G-Tools. Fully supporting all three Grand Theft Auto games it allows you to created, edit and maintain texture archives. It like G-IMG is a true multi file environment allowing you to work between several files seamlessly. Advanced users can take advantage of full MipMap support as well as a wide variety of other tools. For a full list of features and tools please see below.
http://www.turnipfan.com/post_pics/gtxd_screen_000_m.gif
Features / Functions / Tools
- Multiple File Environment
- Full multilingual Support
- Add, Extract, Delete, Replace
- Quick Extract
- Extract All
- Copy Between Open Files
- Templates Library
- Edit The Texture / Alpha with your favorite image editor
- Invert Texture / Alpha Image
- Add Alpha Channel
- Replace Texture with another (Option to use original Alpha)
- MipMap support (Reading, Writing, Generation and Viewing)
- Texture Wrap support
- 3 Step TXD (See below for info)
- TXD Builder List support (See below for info)
- DFF Checker
- Compress All Textures (Auto compresses all textures in archive)
- Archive Converter (Convert file(s) / folders of files between game versions)
- Archive Merge (Join several archives together in a single file)
3 Step TXD
This tool allows you to create a texture archive in three easy steps.
Step 1. Select the DFF model files that will use this texture archive
Step 2. Select a folder that contains the images or select a TXD Builder List
Step 3. Select your output file
Just like that you have yourself a texture archive.
TXD Builder List
Steve M wrote a Max Script that allows you to export a list of the textures currently in use by that 3D Scene, with his permission this Max Script is included with the G-TXD package along with an updated version of the script for use with Max versions 6, 7, 8 & 9.
G-TXD allows you to use the exported list to add / build textures.
Update 0.1.1 (12th Jan 2007)
- Added ability to apply properties to multiple adding textures
- Added some focus events to make editing properties faster
- G-TXD now keeps the width, size and location of the window from last use
- Added some extra context menu items to save time and mouse wear and tear
- Added functions to flip textures vertically and horizontally
- Added mouse dragging of texture in preview area (right click to drag, left to reset, its more fun than feature)
- Added mouse wheel support for switching between tabs
Alternate Download: Here
If you have trouble running the tool, make sure you have the..
.Net Framework 2.0 installed (Free to download here)
DirectX 9 + Managed DirectX Runtimes (Free from my own site) |
Where do I get the DirectX Runtime? The website doesn't work anymore. Everytime I start up the program, comes up with "G-TXD has stopped working".
Edit: http://www.microsoft.com/downloads/en/details.aspx?familyid=2da43d38-db71-4c1b-bc6a-9b6652cd92a3 and http://go.microsoft.com/fwlink/p/?LinkId=159853 do not work anymore. They just redirect you to Windows 10 download. Try this instead for the DirectX Runtime: http://downloads.tomsguide.com/DirectX, 0301-2158.html. You can find it by googling "directx 11 for windows" and the link should be there too. Also, http://www.turnipfan.com is up for sale aka it doesn't work.
Also, use this tool to verify which versions of .NET Framework you have. It's the .NET Framework Setup Verification Tool: https://blogs.msdn.microsoft.com/astebner/2008/10/13/net-framework-setup-verification-tool-users-guide/
More information here: https://social.technet.microsoft.com/Forums/windows/en-US/608a60f1-e3cb-49a5-8d63-24108ea25ce1/error-message-installing-net-frame-20-in-windows-7?forum=w7itproappcompat
If you have .NET Framework 3.5, you most likely have the 2.0 version because 3.0 and 3.5 are just extensions to 2.0. Huumm Good tool Mr Respawn. This tool is much better than stupid TXD Workshop...  you have to run it in (Right Click) --> Run as Administrator...  If you are having trouble starting the Software, I have prepared a fix/guide for people who are having trouble with it. REspawn's G-Tools Crash Fixit crashes instantly when i run it... *rates 1 star* I installed the Direct X runtime and .net framework 2.0 but it still doesnt work can sum one plz upload DirectX 9 + Managed DirectX Runtimes, i cant find it, and i cant use any g tools QUOTE (REspawn @ 13:21, 05 Jan 2007) G-TXD is texture editing component of G-Tools. Fully supporting all three Grand Theft Auto games it allows you to created, edit and maintain texture archives. It like G-IMG is a true multi file environment allowing you to work between several files seamlessly. Advanced users can take advantage of full MipMap support as well as a wide variety of other tools. For a full list of features and tools please see below.
[url]http://www.turnipfan.com/post_pics/gtxd_screen_000_m.gif[/url]
Features / Functions / Tools
- Multiple File Environment
- Full multilingual Support
- Add, Exssdadtract, Delete, Replace
- Quick Extract
- Extract All
- Copy Between Open Files when i open your website it's not working its says your website is a wordpress.com blog?
- Templates Library
- Edit The Texture / Alpha with your favorite image editor
- Invert Texture / Alpha Image
- Add Alpha Channel
- Replace Texture with another (Option to use original Alpha)
- MipMap support (Reading, Writing, Generation and Viewing)
- Texture Wrap support
- 3 Step TXD (See below for info)
- TXD Builder List support (See below for info)
- DFF Checker
- Compress All Textures (Auto compresses all textures in archive)
- Archive Converter (Convert file(s) / folders of files between game versions)
- Archive Merge (Join several archives together in a single file)
3 Step TXD
This tool allows you to create a texture archive in three easy steps.
Step 1. Select the DFF model files that will use this texture archive
Step 2. Select a folder that contains the images or select a TXD Builder List
Step 3. Select your output file
Just like that you have yourself a texture archive.
TXD Builder List
Steve M wrote a Max Script that allows you to export a list of the textures currently in use by that 3D Scene, with his permission this Max Script is included with the G-TXD package along with an updated version of the script for use with Max versions 6, 7, 8 & 9.
G-TXD allows you to use the exported list to add / build textures.
If you have trouble running the tool, make sure you have the..
.Net Framework 2.0 installed ( Free to download here)
DirectX 9 + Managed DirectX Runtimes ( Free from my own site)  QUOTE (REspawn @ 13:21, 05 Jan 2007) G-TXD is texture editing component of G-Tools. Fully supporting all three Grand Theft Auto games it allows you to created, edit and maintain texture archives. It like G-IMG is a true multi file environment allowing you to work between several files seamlessly. Advanced users can take advantage of full MipMap support as well as a wide variety of other tools. For a full list of features and tools please see below.
[url]http://www.turnipfan.com/post_pics/gtxd_screen_000_m.gif[/url]
Features / Functions / Tools
- Multiple File Environment
- Full multilingual Support
- Add, Extract, Delete, Replace
- Quick Extract
- Extract All
- Copy Between Open Files when i open your website it's not working its says your website is a wordpress.com blog?
- Templates Library
- Edit The Texture / Alpha with your favorite image editor
- Invert Texture / Alpha Image
- Add Alpha Channel
- Replace Texture with another (Option to use original Alpha)
- MipMap support (Reading, Writing, Generation and Viewing)
- Texture Wrap support
- 3 Step TXD (See below for info)
- TXD Builder List support (See below for info)
- DFF Checker
- Compress All Textures (Auto compresses all textures in archive)
- Archive Converter (Convert file(s) / folders of files between game versions)
- Archive Merge (Join several archives together in a single file)
3 Step TXD
This tool allows you to create a texture archive in three easy steps.
Step 1. Select the DFF model files that will use this texture archive
Step 2. Select a folder that contains the images or select a TXD Builder List
Step 3. Select your output file
Just like that you have yourself a texture archive.
TXD Builder List
Steve M wrote a Max Script that allows you to export a list of the textures currently in use by that 3D Scene, with his permission this Max Script is included with the G-TXD package along with an updated version of the script for use with Max versions 6, 7, 8 & 9.
G-TXD allows you to use the exported list to add / build textures.
If you have trouble running the tool, make sure you have the..
.Net Framework 2.0 installed ( Free to download here)
DirectX 9 + Managed DirectX Runtimes ( Free from my own site)  View All Comments | Add Comment |
Update Ver 0.1.1 G-TXD 0.1.1
- Added ability to apply properties to multiple adding textures
- Added some focus events to make editing properties faster
- G-TXD now keeps the width, size and location of the window from last use
- Added some extra context menu items to save time and mouse wear and tear
- Added functions to flip textures vertically and horizontally
- Added mouse dragging of texture in preview area (right click to drag, left to reset, its more fun than feature)
- Added mouse wheel support for switching between tabs
View All Updates |