I've always preferred the look of the world reflections on the console versions of IV and EFLC, but I could never find a mod for PC that could achieve simply that without radically modifying the timecyc.dat file. I took upon myself to create this simple modification of the timecyc.dat file that only increases the global reflection value for each time of day to match that of the console versions as close as possible, the rest is unchanged.
Compatible with IV and EFLC, all patch versions.
My screenshots had the following display settings after some close comparisons with the console version:
Brightness 3
Contrast 3
Saturation 8
Console graphics settings are as follows:
Resolution 1280 x 720 @ 20 -30 fps (I recommend setting this to native resolution for best picture)
Texture Quality Medium
Reflection Resolution Medium
Water Quality Medium
Shadow Quality Medium (1.0.7.0) / High (1.0.4.0 and lower)
Night Shadows Off/Medium (console versions are mixture as certain things have shadows (interiors, people in your headlights) while others don't (streetlights, etc.)
Anisotropic Filtering 2x
View Distance 21
Detail Distance 10
Vehicle Density 33
Definition off
Vsync off (though for PC you can set to ON, then use the -refreshrate 32 and -frameLimit 1 commandline flags to lock framerate to 30 FPS)
Looks nice. Will it replace timecyc.dat or visualsettings.dat? I'm kinda getting tired of all these graphic mods and ENB comfigures, but what I've disliked about the vanilla reflections is that you can barely see them at all.