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Cop Bikers Overhaul
Unique cop biker for each city!
Information Files
Author: SilentPL
Website:
Works with: GTA San Andreas 
Release/Version: 1.0
Status: Complete
Started on: 24 Feb 2011
Last Updated: 01 Jan 2012
Views: 30370
Type: Created from scratch
Rating: 4.58333 (24 votes)
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Description
Cop Bikers Overhaul 1.0
Overhaul? Huh? By default, GTA SA has unique cop model for each city. However, there's only one cop biker for whole state. It has a bit of nonsense, as his model name apparently tells that is a LS biker. Also, Rockstar left in gta3.img two fully usable models of bikers for SF and LV. Why not make them usable? This mod (or rather, this plugin) adds them to the city, as they should be placed, according to their names. Believe me or not, that mod doesn't spawn cops by itself, only hacks the EXE routines. However, you even don't have to believe me, as mod is open sourced :) This mod is compatible with the CLEO 3/4 Libraries found here: http://cleo.sannybuilder.com/ All installation instructions are included in readme file. You don't have to worry about cop models, as they are in all SA copies in gta3.img archive, just unused. Mirror download: GTA Gangstas mirror Known bugs: As mod modifies several hardcoded routines, it might crash on some EXE versions (1.0 US HOODLUM and Compact are tested and bug free, 1.0 EU is possibly compatible too). Contact me if you have any problems with it.
Comments
Degree23 commented over 3 years ago:
Game crashes after picking a load file. Tried multiple combinations to try to get it to work, even tried using a modloader that I have installed. Doesn't work, and my version is 1.0 US. Oh well...
ALAN41 commented over 7 years ago:
 QUOTE
This is super, works for me! Could you also make a mod to make desert cops show up in the desert? With desert cop I mean this cop: http://gta.wikia.com/File:Desert_cop.jpg Adding his line to the peds.ide file is easy and he is still present in the game files (dsher.dff and dsher.txd) but he doesn't show up at all in the game. Would be cool if these guys would come after you in the desert.
that already in peds.ide
Yorpie commented over 7 years ago:
This is super, works for me! Could you also make a mod to make desert cops show up in the desert? With desert cop I mean this cop: http://gta.wikia.com/File:Desert_cop.jpg Adding his line to the peds.ide file is easy and he is still present in the game files (dsher.dff and dsher.txd) but he doesn't show up at all in the game. Would be cool if these guys would come after you in the desert.
Thelightning123 commented over 7 years ago:
This mod is the ONLY ONE missing for my sa missinterruption mods (Personnel mod) THX LARGELY MAN YOU'RE COOL AS... F** :)
Surya386 commented over 7 years ago:
Work greatfully in 1.0 EU i'll give you some :cookie: :cookie:
Takahiro855 commented over 8 years ago:
can you pls send me a link of gta sa us hoodlum exe so that i can download your mod because my exe keep crashingand i cant find them on google pls...
SilentPL commented over 8 years ago:
@JustRob Bike is from SA Vehicles Update mod. And, if my mod does not work, read Known bugs carefully and change your EXE. You can send me your EXE and I may try to make it compatible. Also... if it doesn't crash the game just after loading it, are you sure that your new peds.ide lines AND sfpdm1 + lvpdm1 models are valid?
JustRob commented over 8 years ago:
This doesn't even f*cking work. Crashes immediately in San Fierro or Las Venturas when cop bikers appear.
JustRob commented over 8 years ago:
Where the hell did you get that policebike? Mine says "SAPD" on the side, yours just says "SA"
SilentPL commented over 8 years ago:
Of course you can change these skins. Just put any peds you want (in peds.ide file) on IDs 272 (SF biker) and 273 (LV biker) instead of my lines. Or, you can just change model and texture names in that IDE file.
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