signbit
bit
Viewing News for GInput

 Feb 09 2016

GInput 1.11 released!

Posted by Silent.
GInput has been updated to version 1.11! This release contains mostly bugfixes.


 Mar 07 2015

GInput 1.10 for San Andreas!

Posted by Silent.
GInput 1.10 has been released! This is the first release to arrive for all 3 III era games. Enjoy!


 Nov 25 2014

San Andreas version in progress!

Posted by Silent.
Well... what can I say more? GInput 1.04 will arrive for GTA III, VC AND San Andreas! Expect the controller support to be just as great as the past releases! Or maybe even more if you're using SCP Driver Package and a DualShock 3 - thanks to the functionality offered by SCP drivers, I was able to make ALL pad buttons pressure sensitive if you're using SCP's xinput1_3.dll together with GInput! That brings in even more PS2 feel, as you FINALLY can adjust the pressure of face buttons, not just the triggers (like when X360 pad is used). Stay tuned!


 Oct 12 2014

Version 1.03 released!

Posted by Silent.
A year later, GInput 1.03 is out! It includes lots of fixes and new features, so make sure you grab it as soon as possible and check the ReadMe for the lengthy list of changes!


 Aug 25 2013

GInput 1.02 released!

Posted by SilentPL.
A new version of GInput has been released! It's the first version for GTA III, for VC, the script has been reworked a bit (so III and VC versions are now exactly the same). For full changelog, refer to ReadMe file.


 Jul 22 2013

GInputVC 1.01 released!

Posted by SilentPL.
The new GInputVC version has been released! It's an extremely minor update, it fixes a crash with Steam Vice City and fixes a possible minor save corruption which could occur if user saved the game with GInputVC and then stopped using the modification. Enjoy!


 Jul 16 2013

Vice City version up!

Posted by SilentPL.
So, GInput for Vice City is now released! Enjoy!
bit
brick bit bit bit
bit bit bit bit