Remember Me
Join
signbit
bit
nav_l nav_r
GTASAPic
GUI based helper with a map to find all remaining relevant pickups for a 100% savegame.
Information Files
Author: dailydols
Website:
Works with: GTA San Andreas 
Release/Version: 1.2
Status: Work In Progress
Started on: 02 May 2008
Last Updated: 29 Oct 2008
Views: 7959
Type: Created from scratch
Rating: 5 (5 votes)
Please log in to rate this mod
Description
A trivial tool with a grafical user interface (GUI) utilizing Qt+OpenGL (2D) for people who are desperate to find ONLY THE REMAINING pickups to get the 100%.
Pickups here are tags, snapshots, horseshoes and oysters.

Uniqhe Jumps are shown, but NOT NEEDED for 100%.
All FOUND pickups ARE NOT displayed.

Teleporter included!

NEW:
V.1.2: CJ's path is tracked and can be displayed
in the tool's window

V.1.1.1: CJ is now teleported correctly IN FRONT of a tag, so there is no trouble with the walls anymore.

V.1.1: Unique Jumps added!



The tool is really trivial to use!
Check the README.txt for details!

ATTENTION: PC-ONLY!
Sorry, dear console-players!
I loved playing the game on PS2, but THIS tool will NOT make ANY sense without the PC version of GTA:San Andreas (gtasa.exe) running and a singleplayer game startet, because it read all info directly from the running windowsprocess.

TODO:
# bring CJ into "swim-mode" when teleporting to oysters to avoid him dropping like a stone...
# teleport CJ to arbitrary positions (dangerous!)
# add more nice positions, like savehouses, bribes, etc...
# display CJ's direction(!) on the map (as an arrow)
# make sure it works with all GTA:SA versions!
# add screenshot function for tool's window


IMPORTANT:
Actually I use .png files for the items and the map, but later it will be a .jpg again when I solved a little problem with the JPEG plugin from Qt 4.3.4.

UPDATE: Qt 4.4.0 was released! But I don't get it compiled :-(
Let's see, I'll figure that out, hopefully I can reduce the filesize of the download package.
Packing all needed libs into the .exe is fine, because I use UPX (Ultimate Packer for eXecutables) to compress it, it packs even better than WinZIP and stuff, and packing everything works best when most of the the binary data is in the .exe file!
Yes, I am a minimalist ;-)

HINT: The screenshots were made with the detailed map from Ian Albert (www.ian-albert.com), but the downloadpackage includes only the simple version as it is in the ingame map, because I don't want the download to be too big, but it is trivial to replace the map's image. Check the README.txt or FAQ.txt for details.



Please report bugs and ideas to
[email protected]

Have fun!
Comments News
frenZy0047 commented 11 months ago:
Thank you for providing source!
xmen commented over 6 years ago:
good work on first tool:)
dailydols commented over 6 years ago:
A trivial tool with a grafical user interface (GUI) utilizing Qt+OpenGL for people who are desperate to find the last remaining pickups to reach the 100%.
Pickups here are tags, snapshots, horseshoes and oysters.

The tool is really trivial to use!
Check the README.txt for details!
(when approved!?!?)

TODO
# bring CJ into "swim-mode" when teleporting to oysters to avoid him dropping like a stone...
# add unique jumps (not needed for 100%)
# teleport CJ to arbitrary positions (dangerous!)
# add more nice locations to map, like savehouses
# display CJ's direction(!) on the map (as an arrow)
# add tracking to follow CJ's path on the map (as an option)
# get Qt compiled with MinGW-gcc-4.x.x for a smaller download package

Please report bugs and ideas to
[email protected]

Have fun!
View All Comments | Add Comment
GTASAPic V.1.2 released!!
Changes:

+ CJ's path is now tracked
and displayed in the tool's window
See README.txt for details.
+ several minor bugfixes


Check it out and have fun playing!

View All Updates
0 users viewing this mod (0 guests)
bit
brick bit ?E?E bit bit
bit bit   bit bit