What is it?
Mod Loader is an ASI Plugin for Rockstar's Grand Theft Auto San Andreas that adds an extremely user-friendly and easy way to install and uninstall your modifications, without even messing around anything in your game installation.
The usage is simple, you just have to create one or more folders inside modloader directory and then drop the mod contents there. It's done. It is recommended to have one folder for each modification you have.
Still not sure? Check out this nice video from Ivy.
Do not replace ANY original file, never, really.
Let Mod Loader take care of everything
Data files merging. Therefore you can for example have 70 handling.cfg files at modloader and they'll all work perfectly fine.
Readme files reading. No need to care about taking the data line from the readme file and placing in the data file, Mod Loader does that for you too!
Refreshable mods. Change or add the files while the game is running and see the results immediatelly!
Command line support. See modloader/.data/Command Line Arguments.md.
In-Game menu for configurations. Go to Options > Mod Configuration.
v0.3.5 (Nov 12 2016)
* Fixed III/VC streaming corrupting on 2nd/3rd new game.
* Support for path translation in ASIs compiled in VS2015+.
v0.3.4 (Jun 22 2016)
* Support for GTA III, Vice City and San Andreas.
* Support for Fastman92 Limit Adjuster 32 bit id limits.
See modloader/.data/CHANGELOG.md file for the changelog of all versions.
How do you install the modloader on for GTA VC. For me I got error messages saying I need GTA VC version 1.0 and then once I got that then it said I needed the asi loader and move the modloader.asi to the scripts folder, but when I did all of that no error came up I created a folder in the modloader folder and put the modded files in the new folder that was in the modloader folder, then I loaded the game and I found the car to replace and it was still the same as the original car. And I have the modloader for GTA SA and it works fine. Any Suggestions?