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Refurbished Truck Terminal
Brand new look for the Truck Terminal
Information Files
Author: Spotted Hyena
Website:
Works with: GTA San Andreas 
Release/Version: 1
Status: Complete
Started on: 05 Feb 2013
Last Updated: 05 Feb 2013
Views: 4922
Type: Conversion
Rating: 3 (2 votes)
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Description
- Discription -

This mod will turn the old abandoned truck terminal in BlueBerry into a brand new one

- Mod features -

- New/improved textures
- Fixed model
- Fixed collision

- Installation -

1. Open "gta3.img" using any img editor (Recommended IMGTool) "gta3.img" can be found in Program Files / Rockstar Games / GTA San Andreas / models

2. Find and extract the following (These will be your back-ups)

- ce_lod_02.txd
- ce_terminal.txd
- ce_terminal1.dff
- c*nte_wires.txd
- ce_wires02.dff
- countrye_7.col

3. After you have extracted the back-ups replace the following in "gta3.img"

- ce_lod_02.txd
- ce_terminal.txd
- ce_terminal1.dff
- c*nte_wires.txd
- ce_wires02.dff
- countrye_7.col

4. After they have been replaced click Commands / Rebuild Archive

5. Done

Enjoy :)
Comments
indo_14 commented over a year ago:
 QUOTE (Celestial Hyena @ 12:41, 08 Feb 2013)
ZMod also has a filter for 3DS files
i knew it but, i need the registered one, i can't import files :*(
Celestial Hyena commented over a year ago:
 QUOTE (indo_14)
rhis is my fav place, can you tell me how to editing .col and map .dff?
You can edit .col file using Col Editor II If your looking for the collision to certain objects you can use MEd (Map Editor) to search for the objects and view their IDE which will show their .col file name :) .dff which is the models can be modified in any 3D Modeling software, i recommend ZModeler as it has the plugin's for GTA II, VC and SA. 3DS Max is also one of the best to use (ZMod also has a filter for 3DS files)
indo_14 commented over a year ago:
rhis is my fav place, can you tell me how to editing .col and map .dff?
GTA-Monster commented over a year ago:
cool dude :D
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