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Taxi Missions Mod
Information Files
Author: Hergonan
Website: http://toxicfork.com/
Works with: GTA IV 
Release/Version: beta
Status: Work In Progress
Started on: 22 Apr 2009
Last Updated: 22 Apr 2009
Views: 93997
Type: Created from scratch
Rating: 4.55554 (18 votes)
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Description
Taxi Missions BETA:
Enables taxi missions for Grand Theft Auto: IV.

-Over 400 different Taxi Missions and more to come with updates.
-GPS routes to destinations.
-Speed bonus with timer.
-Bonuses for X missions in a row.
-Missions based on islands unlocked.
-Peds go to different locations each time and you will not repeat the same mission in a row.
-When X missions are completed you will be rewarded with special Taxi abilities. (Not implemented yet)

Mod created by Hergonan and ObsessedWithGTA4
Comments
djcjgh commented over 8 years ago:
How do i install it and where do i place the asi file??
zyonig commented over 10 years ago:
Great mod, I use it all the time. But... rewards are too high. We make too much money from this. Should be maybe half as much. Besides that, Awesome!
Someone22 commented over 11 years ago:
This works awesome on 1.0.7.0! Good work! :lol:
KingSolomon commented over 12 years ago:
Work fine with 1.0.3.0 download some save 100% completed and taxi work on all 3 islands
EagleEye812 commented over 13 years ago:
I can confirm that this also works on the latest (as of yet) version of GTA IV, i.e., 1.0.0.7, as long as one uses an updated version of Scripthook and ASI loader.
madforce2k commented over 14 years ago:
Worked fine for me on 1.0.0.4 with the updated scripthook's and asi loaders.
james118 commented over 14 years ago:
does not work in 1.0.0.4
Gangxxter commented over 14 years ago:
Nice work! Taxi missions like in the old days :D :cookie: :cookie: :cookie:
FelipeVinhao commented over 14 years ago:
You sure it's just beta? It looks finished stuff for me! :cool: But I'll answer your questions: 1. Only found 2 locations that were "floating" and couldn't be reached by car, and 1 that was "stuck" on the wall (inside building 269). I don't remember their names but I made the map of them: http://www.gta4.net/map/?lat=-12.6123046875&lng=29.443359375&z=5&ulat=-10.986328125&ulng=32.080078125 http://www.gta4.net/map/?lat=-3.97705078125&lng=62.75390625&z=5&ulat=-2.39501953125&ulng=64.86328125 http://www.gta4.net/map/?lat=-22.587890625&lng=33.4423828125&z=5&ulat=-22.08251953125&ulng=34.716796875 Otherwise, no actual bugs. It's working perfectly. 2. I like it only because it's a the classic Taxi Mission back to GTA4. Period. :p 3. Allow the Cavalcade to be a taxi too, as [spoiler]Roman's new taxis are Cavalcades when they finally go to Algoquin[/spoiler]. 4. The tip bar is in ok speed, if you don't mess during the way you can still have a fat tip. There's only one problem with it, maybe not mod's problem but a game limitation: let's suppose you're in south Alderney and the destination is in south Algoquin - places are close, but physically imposible to get there quickly with a car (you have to do the long way thru Booth Tunnel). Maybe if there's a way to calculate the tip based on the GPS route, it would be neat. But if there's isn't, don't worry because this situation just happened 1% of the times I played it. :p 5. Nah. Nitro was cool on GTASA, but it doesn't fit on modern Liberty City. An all-proof black vehicle, parked near to each safehouse (not on the parking lot :p) would be cool tho. 6. It's ok, but it could also show the total number of customers, and not only customers in a row. 7. No flickering. 8. I'm using with other mods and I found no problem with them.
Tommy_XXL commented over 14 years ago:
Fabulous idea, installed it to me also now. Maybe still could you deal with the targets? A target comes in front of that on the roof of a house is. Until then in fact fabulous work. :D
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