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Tweaked Handling
A change in handling.
Information Files
Author: Inusan No Screenshots Available Yet
Website:
Works with: GTA San Andreas 
Release/Version: 1.0
Status: Complete
Started on: 06 Jan 2010
Last Updated: 07 Jan 2010
Views: 7567
Type: Created from scratch
Rating: 2.4 (5 votes)
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Description
Hello people, today I'm releasing a new handling mod for all the original cars of San Andreas. So what is this mods purpose you ask? Well, this mod is to give San Andreas a change to a more different style of handling; You may notice some of the vehicles handle in more of a realistic way. The true reason for that is because i wanted to create a new handling for all the cars in a more fictional way while still having some realistic counterparts intact.

Now to get on with some of the details of this mod..

  • All Vehicles have changed braking times, acceleration times and top speeds.
  • All Vehicles have Changed data for the springs, shock absorbers, dampers, speed dampers, etc.
  • All Vehicles have changed horsepower, torque, mass, drag, etc.
*Note: you may notice some vehicles, such as the Cheetah and the Turismo accelerate at a high rate and also when driving these vehicles [primary sports\muscle cars] at high speeds will make the screen blurry, this is normal* *Vehicle's top speed tested with spooky's speedo-meter* *Handling tweaked with Cerbera's CFG Studio 2*
Comments News
GTASanAndreas12345 commented over 11 years ago:
This is a good mod, but it can be improved in numerous ways. Acceleration values are too high. As a rough guide: 15: Normal car, 25: Sports car, 30: Very powerful supercar. Inertia is the key to realistic acceleration - a high value makes acceleration more gradual without lowering top speed. However, you have set inertia to a value that is way too high. A value of 100-150 is good for most vehicles. Anything higher and cars won't lose acceleration at high speeds. The drag values are also too high. As a rough guide: 0.8: Sports car, 1.4: Normal car, 2.0: Open top cars.
GTASanAndreas12345 commented over 11 years ago:
Your inertia values are WAY too high. Ideally they should be between 100-150. Anything higher or lower is no longer realistic.
hasunaali commented over 12 years ago:
what a cool mod!! :cool: :cool: :catloaf: :catloaf: :cookie: :cookie: :breadfish:
jay2porsche commented over 12 years ago:
dis is the best handling line I ever Downloaded... and my favorite part is the handling of sandking... I use sandking's handling line to all of my offroad/4x4 car mods like hummers, jeeps, land rover etc... its so nice... gud job modders... :)
arkai commented over 12 years ago:
perfect handling, thx! :lol:
Eurolite commented over 13 years ago:
66 downloads haha, now 667. I'm going to try this, I dislike the original handling of some vehicles.
Inusan commented over 13 years ago:
 QUOTE (mcneal15 @ 06:39, 26 Oct 2010)
What a loser mod.
You sure are one to criticize. You don't specify a valid point to your criticism. How is this mod a "loser" modification? What because it is not a new handling line for a vehicle mod which looks ugly within the game? I don't mind the fact you wish to criticize. How ever, I do mind the fact that you wish to criticize my work and not even specify a valid argument. Okay, it is a "loser" mod. How could I make this modification better. That's all I ask. Unless you can state a valid reason as to what is wrong, and how to fix it. Don't criticize my work.
mcneal15 commented over 13 years ago:
What a loser mod.
Azarael1979 commented over 13 years ago:
Not bad mod mate , cars can be steered now ... well done. :colgate:
Inusan commented over 13 years ago:
 QUOTE (Chong McBong @ 15:32, 19 Apr 2010)
a truly pointless mod is you have ANY vehicle mods installed as it will replace their handling... dont say you weren't warned.
EDIT: Actually this modification can come in handy even if you have vehicle mods. Simply because, lets say, you can't find a mod for the "intruder", but you would like a new handling line for the vehicle. All you have to do is download this, copy the Intruder's handling line from this mod and paste it into you current handling.cfg using notepad.
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Fixed.
Re-uploaded a new file, i corrected some parts of the handling that just did not feel right to me and is waiting approval.

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