This is actually a repack of all my GTA modding tools for MAX/GMAX.
I had updated the controller script(in Utility Panel) for you to easily access all my scripts.
Features
This GTA Mod Tool includes:
- DFF IO import/export all 3d models used in GTA game
Support:
- Special Material for GTA
- 2nd UV Map for vehicle
- 'Vehicle Parts' checkbox for bumpers, spoilers, wheels etc
- Non-Standard DFF import disabled!
- Bones/Skins DFF
- COL IO import/export all Collision used in GTA game
Support:
- COLL/COL2/COL3
- simple .col editing(append/delete)
- Save as new single .col
- IFP IO import/export all animations used in GTA game
Support:
- Animation base on ID
- Map IO import/export all map data used in GTA game
Support:
- GTA3/VC/SA ide
>objs, tobj, 2dfx(not sure in SA)
>anim(SA only)
>txdp(SA only)
- GTA3/VC/SA ipl
>inst, cull (all version)
>grge, enex, pick, cars, auzo, jump (SA only)
- Modelling Helper is a helper tool, run it when you need it!
- Char. skinning helper tool for sizing the envelopes.
very coooooooooooooooooooooooooooooooooooolllllllllllllll
u can get 3DS MAX AT
http://fileshare215.depositfiles.com/auth-1272209406082348fe63514b17312ec3-115.96.95.52-1462299077-3851963-guest/FS215-24/3D_20Studio_20MAX_20v7.0.rar
:santa: :santa: :santa: :santa: :santa: :santa: :santa: :santa: :santa: :santa: :santa: :santa: :santa:
OMFG! I am sick to death of that f*cking message: "This is not a non-standard DFF!" f*cking remove that please and let us import any DFF we f*cking want to! not your DFFs you want us to pick!
Other than that, great job!