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Kam's Max Scripts
Import/export for 3DS Max & GMax
Information Files
Author: Kam No Screenshots Available Yet
Website:
Works with: GTAIII GTA Vice City GTA San Andreas 
Release/Version: Dec05
Status: Complete
Started on: 03 Oct 2005
Last Updated: 13 Nov 2009
Views: 215880
Type: Created from scratch
Rating: 4.24587 (61 votes)
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Description
This is actually a repack of all my GTA modding tools for MAX/GMAX.
I had updated the controller script(in Utility Panel) for you to easily access all my scripts.

Features
This GTA Mod Tool includes: - DFF IO import/export all 3d models used in GTA game Support: - Special Material for GTA - 2nd UV Map for vehicle - 'Vehicle Parts' checkbox for bumpers, spoilers, wheels etc - Non-Standard DFF import disabled! - Bones/Skins DFF - COL IO import/export all Collision used in GTA game Support: - COLL/COL2/COL3 - simple .col editing(append/delete) - Save as new single .col - IFP IO import/export all animations used in GTA game Support: - Animation base on ID - Map IO import/export all map data used in GTA game Support: - GTA3/VC/SA ide >objs, tobj, 2dfx(not sure in SA) >anim(SA only) >txdp(SA only) - GTA3/VC/SA ipl >inst, cull (all version) >grge, enex, pick, cars, auzo, jump (SA only) - Modelling Helper is a helper tool, run it when you need it! - Char. skinning helper tool for sizing the envelopes.
Comments
ERICKGTANFS commented 8 months ago:
Make a version compatible whit 3ds Max Design 2014 please
gtagamer03 commented over a year ago:
whenever i export my vehicle i get some Maxscript Rollout error, i'm using a windows8 Laptop
Ziero1986 commented over a year ago:
Great tool, been using it for a while now. Works great on 3DsMax 2013, about to use 2014. I know this is "finished, " but maybe it could be updated somehow? Doesn't matter, still works great.
igor009 commented over a year ago:
I extracted everything and there is no icon to get in the scripter any help how to get in Max Scripter? :/:r*:
rishabhjoshi92 commented over a year ago:
problem when i export.dff file using gmax changes does not takes place please respond
MRobinson commented over a year ago:
Nice job! This IS AWESOME!! Hope your PC gets fixed soon :happy:
gtsa commented over a year ago:
just enable non standard dff import i want to modify my non standard dff
vinxent10 commented over a year ago:
You just have to know how to work with 3ds Max and it'll work great, loving it! :D
siempreazul commented over 2 years ago:
This works, you should copy all elements on the installation folder (Scripts) and then open 3d max 2012 and go to "Utilities", and here find Kam's GTA Scripts, good luck!!
yatinmaan commented over 2 years ago:
Is there any way that I can export the whole GTA SA map to 3DS Max , or maybe import each city ? I just don't want to assemble the whole map object-by-object.
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