A (pretty accurate) remake of the beta cop car, Phoenix and Inferno (the beta name of the Infernus).
Files changed: police.txd, police.dff, pheonix.dff, pheonix.txd, infernus.dff, infernux.txd
Installation:
Just replace the TXDs and DFFs into gta3.img.
If you want, rename Infernus to Inferno in american.gxt (or whatever) using your favourite gxt or hex editor.
Changelog:
Version 1.1:
- Fixed reflections in infernus.dff and replaced reflection map in infernus.txd
Version 1.2:
- added Phoenix
Version 1.3:
- improved infernus quite a bit
- set env map coefficient to 1.0 like in PS2 files
Best use it with SkyGFX for PS2 reflections:
http://gtaforums.com/topic/750681-skygfx-ps2-graphics-for-pc
Also, please be kind and give credit if you use this in your own mod, thanks.