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Wanted Level Editor
WL Editor by Jack
Information Files
Author: Hollywood Jack
Website:
Works with: GTAIII GTA San Andreas 
Release/Version: 2.02
Status: Work In Progress
Started on: 16 Nov 2016
Last Updated: 09 Mar 2018
Views: 86654
Type: Created from scratch
Rating: 3.81818 (11 votes)
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Description
Wanted Level Editor 2.02 last update - 09.03.2018
The drop of fames per second aka FPS was caused by the ini file size.
In this version I drasticly decreased the ini file contents there for its size (from 900 kb to 124 kb).
This should decrease the negative mod effect on the gameplay much better then the previous mod versions.
If you however still notice a frame drop you should increase the stream memory by using fastman92 limit adjuster.

Wanted Level Editor v2.01	Update 08.03.2018
Wanted Level Editor v2.00 Update 06.01.2018 - previous version had some issues with the menu (corrected).
Wanted Level Editor Update 04.01.2018 WLE Menu keys available. Here's the list of keys: https://www.indigorose.com/webhelp/ams/Program_Reference/Misc/Virtual_Key_Codes.htm Main code update: - the gameplay should be improved since the frame drop effect has been almost completly removed (the previous mod versions had 30 FPS, now it's 60 FPS or close to it). - model type checks have been corrected (CModelInfo::GetModelType was directly used this time - thanks to the sdk plugin examples). Install Instruction: - download and install the latest cleo for GTA San Andreas here: http://cleo.li/ - after the installation, a folder named cleo will be created inside the GTA SA root (and the subfolder named cleo_text), - put everything from this archive inside the cleo folder, - put WLE_Cheat_Table.fxt inside the cleo_text folder. Important: In case you decide to use WLE Menu (recomended) you should close the ini file (otherwise your Menu settings might be unsaved do to a game restart or load). - future plans: The mod will be recreated as asi. Previosly: Cheat Menu is now available (not finished completely): Stuff you can currently change through a game play (it will be the same as you do it in the ini): - replace vehicles, characters, weapons of the cops, SWAT, FBI and the Army (for the specific star and town), - select number of the vehicle occupants, - and some other stuff... Install Instructions: https://pastebin.com/tCRPQrVr Description: - the mod works with GTA SA 1.0 US Hoodlum only (14.383.616 bytes), - every wanted level star has 6 "slots" (7 is stars are higher then 6) for the vehicles which means you can use 6 (or less) diferent vehicle (ped or weapon) models for each wanted level star. - you can define the number of passengers, their skins and weapons, passenger values: 1 - one occupant, 2 - two occupants 3 - driver and gunman attached to a vehicle, 4 - four occupants. - added vehicle or ped models can be used along with this mod, How to modify stuff: - start the game, - Open Wanted Level Editor.ini from the cleo folder, - make your changes, - save, - play, modify, save... If you don't understand how the mod works or if you want to report an error thengo here: Mod Showroom Previosly: What's new: - settings for 7 stars are already in the Wanted Level Editor.ini so it can be used as the update for the star7 mod as well, - 4 "random game crash" errors has been removed, - the mod has been tested with the constant change of wanted level from 0 to 9 stars. The Wanted Level Editor.ini has been split in two parts: 1) GENERAL_SETTINGS = 0 - all settings are available except for general settings; 2) GENERAL_SETTINGS = 1 - only general settings are enabled - changes could be made only for each wanted level star but not for every zone. In short: GENERAL_SETTINGS set to 1 can be used for a quick change (for example star5 in all areas), GENERAL_SETTINGS set to 0 - thorough modification for every zone and star (for example star5 in San Fierro). The new values for the vehicle occupants: 1 - one occupant, 2 - two occupants, 3 - driver and gunman attached to a vehicle, 4 - four occupants. Any other value will be ignored and in that case the code will put just a driver. The code "SetTurretOffset" fixes position of the attached actors: The next vehicle models has been used to set the turret offset of a gunman (if occupants set to 3): MODEL_BFINJECT 6585 // VC_BFINJECT GTA Underground 6673 // LC_BFINJECT GTA Underground MODEL_RHINO MODEL_FBITRUCK MODEL_SWATVAN MODEL_MONSTER MODEL_MONSTERA MODEL_MONSTERB 6526 // LC_MONSTER GTA Underground - all helicopter models, - all boat models. In this archive the code STAR7 has only one purpose - interface controll - increased number of wanted stars. The evants of 7 stars are controlled by Wanted Level Editor. Known issues (Work In Progress): - roadblock vehicle models don't match to roadblock ped models, - helicopter pilots don't match to helicopter models, - sometimes police helicopters suddenly disappear in the moment they're created.
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