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Crane Fix
Fixes the large crane in Viceport
Information Files
Author: BeckermannDewitt
Website:
Works with: GTA Vice City 
Release/Version: FINAL
Status: Complete
Started on: 13 Sep 2015
Last Updated: 14 Nov 2015
Views: 4933
Type: Created from scratch
Rating: 4.75 (4 votes)
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Description
As we probably all know, Vice City for the PC was ported via a potato which left us with many broken and missing features, including this one. The original PS2 game HAD models for the crane top, but this was left out for the PC port (R* vision)

Quick demonstration video showing the restored crane in action

UPDATED 14-11/15 Instructions Add cranetopa.dff to GTA3.IMG Open generic.col using Steve M's Collision File Editior and add cranetopa.col open data\maps\generic.ide and scroll down to 638, ap_jumbo_01, ap_jumbos and add this line below 5040, cranetopa, cranes, 1, 750, 0 open data\maps\docks.ide and find 842, LODnetopa0, lod_docks rename to LODnetopa0, cranes after 860, dockgrass, dockgrass add this line below 5040, cranetopa, cranes, 1, 750, 0 add this to docks.IPL 5040, cranetopa, 0, -877.838, -1478.92, 113.205, 1, 1, 0, 0.5, 0.866025 1 1 1 0 0
Comments
Quagmire123 commented 7 months ago:
The crane isnt even missing in my game
CiganoYgor commented 10 months ago:
This mod does not work for me. Include a correct reademe.txt
BeckermannDewitt commented over a year ago:
 QUOTE (goodModsRcool @ 14:25, 11 Nov 2015)
Anyone who is downloading this who is not experienced in identifying missing or misleading information, you will need to add this into your docks.ipl in order to make this mod work. The uploader of this mod did not include this .ipl data, which is imperative data to make this mod work properly. If you make a fix of this quality for a game and decide to share it, please do not be stoned or drunk while you write your ReadMe. :rah: 5040, cranetopa, 0, -877.838, -1478.92, 113.205, 1, 1, 0, 0.5, 0.866025 Note that after 113.205 there needs to be three 1s and two 0s, for some reason gtagarage does not allow three 1s typed in a row on comments, and other similar stupid things.
My bad, updated the readme just now and the mod. Sorry
goodModsRcool commented over a year ago:
Anyone who is downloading this who is not experienced in identifying missing or misleading information, you will need to add this into your docks.ipl in order to make this mod work. The uploader of this mod did not include this .ipl data, which is imperative data to make this mod work properly. If you make a fix of this quality for a game and decide to share it, please do not be stoned or drunk while you write your ReadMe. :rah: 5040, cranetopa, 0, -877.838, -1478.92, 113.205, 1, 1, 0, 0.5, 0.866025 Note that after 113.205 there needs to be three 1s and two 0s, for some reason gtagarage does not allow three 1s typed in a row on comments, and other similar stupid things.
goodModsRcool commented over a year ago:
Also, what is the name of the model in the Ps2 version because I am trying to do this myself and I can't find cranetopa.dff in ps2 version.
goodModsRcool commented over a year ago:
I have figured out how to place my files. It was because I am using IMG Organizer. Please though update this page with the line for the .ipl data for 5040 as you did not include that information. You CANNOT leave .ipl data out of a mod like this and still expect others to be able to make it work.
goodModsRcool commented over a year ago:
In the archive there are two files, cranes.txd, and LODnetopa0.dff. In the ReadMe you did not explain why those two files are there or what to do with them. :rah:
BeckermannDewitt commented over a year ago:
 QUOTE (goodModsRcool @ 00:04, Today)
edit to my post*, crane still does not move and now vanishes when I begin to look away the slightest bit?
Could you provide a screenshot?
goodModsRcool commented over a year ago:
edit to my post*, crane still does not move and now vanishes when I begin to look away the slightest bit?
goodModsRcool commented over a year ago:
Awesome mod but it does not seem to be working for me... darn it. There are in fact more files in the archive than you explain what to do with in the readme. Could you update the instructions on here and maybe I can try again?? I usually dont have a problem with these type of mods but I am stumped why my crane still frickin vanishes when I begin to look away.
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