FEATURES
- Simply start mission by pressing BACKSPACE when outside.
- Agents to inform you, either by phone or meet them directly.
- Targets varying from defenseless to armed, walking or driving, alone or with group.
- Target ranks to indicate how dangerous your target would be.
- Special trait for high-rank targets which makes them immune to crash and headshot.
- High wanted level will put you in several disadvantages.
- Stealth kills could prevent target's response, avoid wanted level or bypass target's immunity.
- Gang members recruited will recognize your target and attack on sight.
- Performing total 50 target kills will improve your weapon accuracy!
- Configuration file to adjust few features that alters mission.
INSTALLATION
Just drop contents of the mod's "cleo" folder to your "cleo" folder
KNOWN GLITCHES/BUGS
- In rare case the car could stuck in alleyways, renders target can't drive the car.
- There's another rare case where the target bears player's (CJ) model.
- Few incompatibilities with another mods has reported. Be aware as severe issue or crash could happen.
TROUBLESHOOT
- If the target is impossible to kill due to above glitches or other causes, cancel the mission.
- If you happen to install any mods, you might consider figure out what mod might conflicts.
- For crash report, it's suggested that you give out details of crash timing.
VIDEOCHANGELOG
v8.3
-Grand reward now improve player's accuracy by speeds up aiming recoil cooldown
-Fix game freezes when player in interior after killing targets or retrieve list
-Targets now placed based on player's position after receive target list, prevent targets stray far from start point
-Phone Client setting now have dialogues
-Special dialogues for the first-time you start Assassination
-In-game text major rewrite
-Rank 1 targets no longer holds weapon
v8.4
- Now wanted-risky targets grants half of its wanted level IF player eliminate all targets without gaining wanted level
- Rewrite mission setup file
- Fix freeze when trying to spawn driving agent/target in isolated area
- Fix blank area name for agents
- Fix stuck entering agent's car when still wearing jetpack
v8.5
- "MKKJ Missions" folder removed, all mission/config file now should be in "cleo" folder
- Fix low rank targets is not responsive when attacked in car
- Targets now properly run/attack after bailed out of car
- Target's allies now keeps run/attack player after the target is killed
- Fix player can't get out of agent's car
- Change agent's car model to Sentinel
v9.0
- Target response greatly improvised
> Target group no longer run/attack if you managed to kill the target without being seen
> Targets no longer blame player if damaged by other ped or by accident
> Fix target's vehicle still driving even after the driver is killed, leaving passenger stuck
> Attacking or aiming at target in any way while being seen will alert the target
> Using sniper nearby and running targets with vehicle no longer counts as stealth
> Targets react properly if attacked by player's group.
- Changed reward formula and added bonus reward for stealth kills
> Contract rewards now ranges $500 ~ $3000 per target depending on the rank instead of $500 per target
> Eliminate target reward now fixated at $100 for each target
> Eliminated target without alerted the group now reward player with $250 for each target
> Performing stealth kill without witness now reward player with $750 for each target
- Assassination now completed at 50 target kills instead of 80
- Agent's car no longer spawn on roads, and won't drive away after giving instruction to player
- Now anyone in player's group will attack target instead of newly-spawned GSF member
- Several changes at config file
> Config file is now optional. If not present, it will uses default settings.
> Now targets only limited up to either Rank 3 or 6 instead of Rank 2, 4, 6
> Contract Break is replaced with Auto End Mission
> Target rank now always shown
> Allows agent spawning on the road method
- Targets now notices player at 3-star wanted level instead of 2
- Agents now rejects player at 3-star wanted level instead of 1
- Removed "Assassination.s" file
- Changed text display, now special texts shown briefly
- Now only up to 2 targets spawn per group
v9.1
- Target now stop running or attacking after losing player for a while
> They will react immediately again if player is seen by them
> Assassination bonus does NOT rewarded at player's second attempt
- Assassination progress now stored in external file instead of using cleo's thread saving
v9.1.2
- Fix starting new game load first savefile's mod progress