Manual transmission modification for GTA IV and EFLC, enables you to get/set gears in gta memory and much more. Edit your vehicle physics and handling in realtime like never before. Change engine power or gear ratios to improve acceleration, or add custom gear shift sounds for any car (manual or automatic).
Current build: 1.2.1
Since the version 1.2, you can add custom switches, and quickly change any handling or other vehicle parameter (over 200 params available) by simple key press. Note that this release is not yet fully documented, so use readme file of previous versions if you have any questions. In version 1.2.1 (to be released), we have brand new config editor, to make editing easier. Newest release is compatible with both IV and EFLC.
* customizing burnout effects (smoke intensity & color)
* added config editor application (edit keys, ratios, handling, etc)
* EFLC compatibility restored
* various bug fixes (bikes, boats)
* adjusted for analogue gamepad/wheels
Press B or N for signal lights (M to switch off)
* Gear ratios are now fully editable
* Various engine tweaks avaialble
* Number of gears is fully editable
* Keys to cycle through 2 or more settings
* Not compatible with EFLC
Press F2 or F3 while your headlights are on
Press J or K while your lights are on
Press F1 or Q to animate hydraulics
Previous versions: EFLC and GTA IV
* Manual gearbox
* Custom automatic gearbox
* Regular automatic gearbox
* Gearbox shift sound
* Gearbox damage sound
* Customizable HUD
* Custom gear ratios
* Multiple configurations
* R/N/12345678910+ gears
* Custom horn sound (experimental)
* Traction control (experimental)
This mod also have experimental features, such is traction control (front/rear), that makes it possible to instantly change handling of your car in game. This is useful for gamers who want to have their cars easier to handle, or to make cars easier to drift. It also features horn mod, that enables you to customize horn of your car.
You can also use this mod together with any RPM/Speed gauge mod. You can remove default RPM/speed HUD in configuration file...
HOW TO INSTALL
Extract MemBiter.dll (v1.1) and put it in your game directory. Extract MemBIter_Gearbox.net.dll to your scripts directory. To enable customization, extract mbgearbox.ini to your scripts directory. Edit config to meet your requirements. Reload game.
hash 1 - creates config for current car model
map 1 - starts in-game keyboard mapping
Keyboard Up - Gear Up
Keyboard Down - Gear Down
Numpad divide - Automatic/Manual toggle
Number 9 - Traction helper toggle
Number 6 - Custom automatic toggle
RCTRL - Clutch (if enabled in config)
Find keycodes here:
Yes, this will be fixed in next build. I was testing some new features, and forgot to disable debug functions. Still, script should work fine, so feel free to play around with parameters. You can edit gear ratios, engine power, switch 4wd to fwd etc, and tons of other stuff to make your driving unique experience.
Seem to get an error:
2016-09-25 02:28:14 - Error during Tick in script 'MemBiter.IVMBGearbox':
System.NullReferenceException: Object reference not set to an instance of an object.
at MemBiter.CHandlingData.setModelHandlingFloat(Vehicle veh, CVehicleInfo mhandling, Single fl)
at MemBiter.IVMBGearbox.loadINI(String vHashA)
at MemBiter.IVMBGearbox.MemBiterTest3_Tick(Object sender, EventArgs e)