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Countryside Interior Revamp
A revamp for the Countryside Safehouse Interior
Information Files
Author: DavideMitra
Website:
Works with: GTA San Andreas 
Release/Version: 1.0
Status: Complete
Started on: 08 Nov 2014
Last Updated: 08 Nov 2014
Views: 7333
Type: Created from scratch
Rating: 5 (4 votes)
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Description
The goal of this modification is to replace the run-down countryside interior, converting the safehouse into a nice and modern one! During the revamp, the doors and the interior structure remained unaltered. Also, everything you see is original: my goal was to realize the mod by only using original textures and objects. As I already said, the mod alters the interior of the countryside safehouses (countryside safehouses share the same interior, even if they have a completely different exterior). Here's a list of the safehouses that share this interior: Palomino Creek, Dillimore, Blueberry, Angel Pine, Flint Country Farm, Tierra Robada (near Mike Toreno's ranch), Fort Carson, El Quebrados. PS: As you can imagine, a modern interior might look good inside of a small town... however, it might look ridiculous if used with old countryside safehouses like the Tierra Robada one, or like Flint Country Farm. However, there is nothing I can do about it. For more infos about the mod and permissions, please have a look to the archive readme!
Comments
DavideMitra commented over 3 years ago:
@Nights744: Thanks for the 5 stars rating and for the positive feedback!! I hope they will approve the archive very soon! ;) **||** I chose to not to edit Enex markers because: 1) Most users are probably using houses like the Palomino Creek one or the Dillimore one. Safehouses that don't fit my interior will remain abandoned/will be rarely visited, mainly because they don't even have a garage where to store your own vehicle (I guess most users own a nice custom vehicle. If you own a custom vehicle, you don't want it to disappear). 2) Also, I guess editing Enex markers might cause some incompatibility issues with other mods. **||** The house interior has been mapped with the Map Editor (I don't know how to use modeling programs) and everything you see is original. It has been a long and difficult work, mainly because the game doesn't even contain stand-alone walls, floors and ceilings (it only contains full rooms). In order to create walls, ceilings and floors, I had to use creativity and, of course, a lot of small material pieces.
Nights744 commented over 3 years ago:
Now it's as detailed as in GTA4! It doesn't really fit some houses that's right but you could change some ENEX to get more interiors into the game. Just link them to a different area and map your interior there. Also: Was it modeled or mapped? I guess it was mapped. 5 stars from me.
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