Well, when coding my own mission scripts, I always had a problem with finding the right co÷rdinates.
Of course, there are tools that also log positions, but it was hard for the coder to check if the
position actually had been saved. It was also hard to remember which co÷rdinates where what.
I hope to fix that by releasing GCT.
GCT is a DirectX hook designed to help coders capture co÷rdinates and give them a description.
You can easily save all co÷rdinates you want in one run (without having to alt+tab in and out), and later you can see exactly what is what.
Just put the 'd3d9.dll' file in your SA root folder, and fire up SA.
1). In SA, reach the position you want and press F10.
If you accidently pressed F10 at the wrong moment, simply press F10 again to cancel.
NOTE: Once you press F10, the whole game will freeze.. Don't let it scare you..
2). GCT will ask you for a description, fill in yours
NOTE: Due to technical reasons and my lazyness you can only input capital letters at the moment, I'm sorry.
Just use CAPS-LOCK or something. Of course, you can also use numbers
3). When you're done, press enter and voila, the position is saved!
4). Exit SA, and open the newly created file 'positions.txt'. Now go and create something wonderfull
Dunno, there probably are..
Grovespaz - For being me
Cowpat - for the D3D9 skeleton
Everyone else at GTA forums
This is really beta software, I just finished it 5 minutes ago and I just want to get your opinions if this is a good direction to go in.
If so, I will later add more advanced control over the co÷rdinates while still in the game,
a jetpack like in Lithjoe's excellent VC trainer and whatever me and you can think up.
Official Site: Download Link (Site in progress.. Sorta..)
Any mirrors are welcome