VERY IMPORTANT: If you install the mod you wont be able to do the mission "Breaking the bank at caligula's" due to the mod automatically replacing the grenades for the heat vission goggles. Uninstall the mod right before doing said mission and then reinstall it if you wish.
What this mod does:
*This mod makes the Gta San Andreas Weapon system more challenging an balanced: by default you can carry 1 pistol, assault rifle, smg and shotgun but that is no longer the case with this mod NOW YOU CAN ONLY CARRY 2 GUNS AND NO MORE (one primary and one secondary) 1 melee weapon and a tool/explosive.
-Primary Weapons: M4, AK47, Shotgun, Spas12, Mp5, SniperRifle, CountryRifle, Flamethrower, HeatseekingRockerLauncher, RPG, Minigun.
-Secondary Weapons: Pistol, Silenced Pistol, Desert Eagle, MicroUzi, Tec9 and SawedOff Shotgun.
-You can only carry 1 explosive/tool, this means you cant have a grenade and spray can at the same time, one will be replaced by the another.
*IT HAS 2 VERSIONS THE FIRST ONE MAKES GUNS STATS REALISTIC, THE SECOND ONE LEAVES THE GUNS THE WAY THEY ARE BY DEFAULT MEANING YOU CAN DUAL WIELD AND BUT YOU ARE STILL ONLY ALLOWED TO CARRY 2 GUNS.
*Installation: Extract with winrar and read the "How to Install" file inside.
*Additionally this mod adds realism and makes guns more balanced in various aspects such as damage and animations. Here is the list of changes make to guns:
Made by: Libertad
You can share this mod anywhere on the internet but you have to give me credit for doing it. You can edit this mod but give me credit for doing it and please rate 5 stars if you liked otherwise tell me what you dont like from it or if there are bugs so I can fix them..
- Pistol: Now is fired with both hands like the silenced pistol, the rate of fire is almost automatic, high movement speed. Max ammo capacity is 15 bullets at hitman level.
- Silenced Pistol: same as the above, but less movement speed and rate of fire.
- Desert Eagle: Movement speed and rate of fire slightly increased but takes 1 more shot to kill a ped at hitman level.
- Shotgun: Almost untouched, damage is the same as the spas12 when it reaches hitman level.
- Sawed Off: The most changed weapon in this mod; lost the abilty of dual wield but gained high damage and rate of fire. At low level it has a high recoil and low movement speed, and will make CJ step back because of the knockback, but at hitman level this baby is stronger than a SPAS and can fire both shots almost simultaneously, enough to put in fire any car at 4-5 shots. A new unused animation (buddybad) has been added so to make the gun simulate recoil.
- SPAS12: Increased range a few meters. Yep thats al LOL.
- M4: 25 bullets per magazine but realistic rate of fire makes it a real assault rifle.
- AK47: Takes 1 less shot to kill a ped than before and has the advantage of having 5 more bullets that the m4.
- MP5: Reallistic stats at hitman level.
- MicroUzi: A thug's best friend, now with 25 bullets but max movement speed and infernal rate of fire fired like a silenced pistol. In other words faster bang-bang-bang.
- Tec9: Basically a MicroUzi with MUCH more ammo and slower.
- Flamethrower: If you always wanted to put things on fire faster this are good news: max movement speed and fire rate.
- Minigun: If you liked the mission AirRaide because firing the minigun in first person perspective was awesome this mod brings it to the minigun but now you can move while shooting.
- Grenade: This bouncy piece of sh*t was fixed to do less boing-boing and more boom-boom.
- Chainsaw: Now you can jump with it.