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Project 2dfx
Information Files
Author: TheJAMESGM
Website: http://gtaforums.com/topic/573478-iiivcsa-project-2dfx/
Works with: GTAIII GTA Vice City GTA San Andreas 
Release/Version: 2.0
Status: Work In Progress
Started on: 16 Aug 2013
Last Updated: Today
Views: 8637
Type: Collaborative (other modder(s)' work involved)
Rating: 4.68749 (16 votes)
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Description
Project 2dfx
What is it? Project 2dfx is a set of plugins for GTA III, VC and SA which increases object draw distances, adds LOD corona effects, allows to use a big farClip in timecyc without crashes and fixes flickering + holes in map, a limit adjuster and an increased object limit in total which cannot be achieved with any other limit adjuster. Authors: ThirteenAG TJGM (TheJAMESGM) Credits! _dk, Silent, Wesser, Marty Mcfly, fastman92, aStiffSausage and Link/2012 Videos:
It'll be rare that I'll show updates of the work that either ThirteenAG or I do with this mod on GTAG. If you want to keep up with the latest information for the mod, its best to look at the latest posts at the mods topic on GTAF. (link to the topic is in the 'website' section)
Comments
mfisto commented a month ago:
Sorry, but GTA II id crush, other time i run it.
TheAsl99 commented a month ago:
Well, I have the 1.0 exe, is normal that crashed my game?. I have than return my game from 0?
TheAsl99 commented a month ago:
Really? I'll have to download again the GTA 3 to have the 1.0 exe. Thanks for the help
TheJAMESGM commented a month ago:
A question that I just answered. It's against the rules to post .exe's on the site.
TheAsl99 commented a month ago:
Why the stupid?, if I'm asking a question
TheJAMESGM commented a month ago:
Are you stupid?
TheAsl99 commented a month ago:
is a question, don't will kill me. LOL
TheAsl99 commented a month ago:
Oh I get it, You could add the exe version 1.0 in the mod?
TheJAMESGM commented a month ago:
It is classed as spam. Don't post links to .exe's here, pretty sure its against the rules.
TheJAMESGM commented a month ago:
It is classed as spam. Don't post links to .exe's here, pretty sure its against the rules.
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