This is a DLL file which adds ASI plugin loading functionality to San Andreas.
What makes it better from any other ASI Loaders available?
Increased compatibility - all current loaders share a flaw, which sometimes results in a plugin loading failure. This loader uses a brand new loading method developed by NTAuthority, which makes it work all the time.
Theoretically compatible with 3.0 (Steam) game.
Loads files located in the game root directory and scripts folder (although not all the plugins are guaranteed to work properly when located in the latter!).
Has an INI file in which you can toggle on/off plugins loading.
Has an ability of loading plugins exclusive for specific Executable and/or exclude another plugins from loading on specific Executable.
If you want to add an ASI for all Executable versions you have, put it either in game root directory or scripts folder. Various plugins may fail to work properly when running from scripts folder, it is advised to move it to the game directory if plugin fails to launch properly.
Advanced Plugin Installation:
If you have multiple Executable versions and want to make each one use different ASI plugins, you can create a new folder inside scripts folder with the same name as your Executable (so gta_sa.exe gets gta_sa folder, my_fancy_exe.exe gets my_fancy_exe folder etc.). Plugins placed in thisfolder will be exclusive to specific Executable.
You also can make specific Executables override global settings and load/ignore all plugins via settings.ini edit. Specific Executable can also ignore only some of the plugins - see advanced_plugin_management_example for more info.
Credits & License
Firstly, thanks to NTAuthority for sharing his code snippet, and also for Stanislav "listener" Golovin for sharing his ASI Loader source, which acted as a base for my version of the tool.
As the following tool is open source, it's under the Silent's License. It means that the source code is for learning purposes, as all source code is. You may only use it for your own projects but NOT to recreate or build on the original work.
Yes. Temporaily, you might downgrade your CLEO version to 22.214.171.124 (I don't think 126.96.36.199f had anything new), I'm trying to figure out what's the problem. As soon as I fix it, I'll upload 1.01.
Sorry for the inconvenience.
No, it only says "gta-sa.exe has stopped working and needs to close" and points to vorbisFile.dll as the culprit. I did try copying the scripts folder over to the root SA folder, but still no luck.
However, it works fine without CLEO4. All the other plugins load, except for CLEO. Maybe it's one of the CLEO scripts I'm currently using that's causing this error.
EDIT: Tried loading without any CLEO scripts, still crashes.