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Steam Hammer Mod
Pushing cars more professional!
Information Files
Author: Bennington
Website:
Works with: GTA San Andreas 
Release/Version: 1.1
Status: Complete
Started on: 06 Sep 2010
Last Updated: 30 Jan 2011
Views: 20781
Type: Created from scratch
Rating: 4.5 (10 votes)
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Description
This mod allows you to crash away every car with steam hammer in your current car. Press H+T to increase the steam hammer level, H+N to decrease it. There are 4 levels:
Level 0: Basic crash behavior.
Level 1: You will now push away other cars more easily, but they´ll have still influence on you.
Level 2: You´ll push them even more easier, there´s barely influence on your car, except of frontal crashes. Car handling is now a little bit harder, but you won´t notice it intensely.
Level 3: No much difference to Level 2, only a little bit harder.
Every time you increase/decrease it, the cheat signal appears.
Beside that, your car gets proof to collisions (nothing else!), otherwise it´ll get wrecked quickly...

Additional to this mod, I made a so-called "Flash Gear", which makes crashing cars more fun: Press 3 (not on Numpad), and your car will dash some meters forward with high speed, and you can see the opposite car making a fly through the city.

Installation:
Put SteamHammer.cs and FlashGear.cs in \GTA San Andreas\CLEO

Versions:

v1.1 has been uploaded!
-Added: Flash Gear works backwards when driving so
-Changed: Flash Gear is more stable
-Changed: Key combination H+Z is now H+T
-Fixed: When Steam Hammer is activated, other car immunities won´t get lost anymore

v1.0
-first release


Note:
You won´t cause much effect with (motor)bikes.

You´re allowed to use that mod in your videos etc. provided that you mention me ^_^
If you detect any bugs, tell me them with a simple message or here.

Have fun with traffic disfiguring.
And don´t forget to rate :turn:
Comments
thenewbie123 commented over 13 years ago:
:D :D :D ITS SO AWESOME!! MANY :cookie: :cookie: FOR U
Bennington commented over 13 years ago:
That´s strange. Can then someone explain why 2 has then anyway more effect than 1? I know that such opcodes generally work with flags, but why are you that sure that this on shouldn´t also support 2?
Weirdest New Order commented over 13 years ago:
@Bennington SilentPL is right. 01EC: make_car 0@ very_heavy 1@ code is only 0 or 1. it is flag. 1 = on, 0 = off. so if -1, it will 0. if 10, it will 1.
Bennington commented over 13 years ago:
@SilentPL No, it really works! Believe me, I tested it for days. But I think 3 is the really limit, cause after then there´s no difference anymore.
SilentPL commented over 13 years ago:
Opcode that you've used is boolean, so setting +1 -1 is useless, sorry. Opcode will recognize all that values only as 0 or, I believe :(
Gazerbeam32 commented over 13 years ago:
wow, nice!, pretty painful :evilgrin:
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