This mod replaces the standard rotating pick-up weapons to the weapons on the ground.
Installation:
You need to install CLEO for Vice City from http://cleo.sannybuilder.com/
Copy file ivpickups.cs to your CLEO folder in GTA VC directory.
Only gta_vc.exe version 1.0 are supported.
Bonus scripts: markerfix.cs changes the size of the biggest marker icon. nowidescreenborders.cs - speaks for itself, plus changed text box style. vcsradiofont.cs - different font style for radio stations.
v1.7 changelog:
Added compatibility for MVL weapons.
v1.6 changelog:
Grenades and molotovs disappearing under the ground was fixed.
v1.5 changelog:
Blood particles fix.
v1.4 changelog:
All pickups on the ground again. I tried to fix their disappearance, and my small tests were good. Anyway, i recommend to backup your savegames, before using v1.4, and if pickups starts disappearing again, let me know. Ammunation weapons was also fixed. Bonus scripts was updated.
v1.3 changelog:
SCM pickups changing are disabled due to their disappearance. To restore them, you should use a savegame without this mod or a new game.
v1.2 changelog:
Improved highlight code.
v1.1 changelog:
More landed pickups.
v1.0 changelog:
-New code, should be a lot stable than v0.7. Thanks to DK22Pac for the initial script for gta3, this couldn't be done without it. Pickups have a IV-style highlight now. Red on weapons and green on money. Not all of them have it, limits, i guess. Source code in the archive, as always. Gasoline mod on the way...
v0.7 changelog:
- SCM pickups are back to originals(new game or save w/o mod needed).
- Optimized code.