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skyscapper
Posted on 07 Mar 2011, 5:01am


Joined: 30 Nov 2010
Group: Members

there is already a MH-53 mod i think!...

MG3
Posted on 07 Mar 2011, 1:32pm
avatar

Joined: 22 Dec 2010
Group: Modders

 QUOTE (skyscapper @ 05:01, Today)
there is already a MH-53 mod i think!...
Yeah, there is already one, but i just created mine.

pablytuzz
Posted on 09 Mar 2011, 1:49am


Joined: 28 Nov 2009
Group: Modders

You should make something to transpoort a tank :)

MG3
Posted on 09 Mar 2011, 1:55pm
avatar

Joined: 22 Dec 2010
Group: Modders

 QUOTE (pablytuzz @ 01:49, Today)
You should make something to transpoort a tank :)
I can add extras, but that can be a bit irrealist, when you star a spawned MH53 lifting a rhino underground xD?

pablytuzz
Posted on 10 Mar 2011, 1:07am


Joined: 28 Nov 2009
Group: Modders

 QUOTE (MG3 @ 13:55, Yesterday)
 QUOTE (pablytuzz @ 01:49, Today)
You should make something to transpoort a tank :)
I can add extras, but that can be a bit irrealist, when you star a spawned MH53 lifting a rhino underground xD?
well... http://www.alexisparkinn.com/photogallery/pave_low.jpg :D :D :D

MG3
Posted on 10 Mar 2011, 6:22pm
avatar

Joined: 22 Dec 2010
Group: Modders

 QUOTE (pablytuzz @ 01:07, Today)
 QUOTE (MG3 @ 13:55, Yesterday)
 QUOTE (pablytuzz @ 01:49, Today)
You should make something to transpoort a tank :)
I can add extras, but that can be a bit irrealist, when you star a spawned MH53 lifting a rhino underground xD?
well... http://www.alexisparkinn.com/photogallery/pave_low.jpg :D :D
yes, im talking about that, i seen that image in wikipedia and its a good idea. :colgate:

pablytuzz
Posted on 17 Mar 2011, 3:34am


Joined: 28 Nov 2009
Group: Modders

 QUOTE (MG3 @ 18:22, 10 Mar 2011)
 QUOTE (pablytuzz @ 01:07, Today)
 QUOTE (MG3 @ 13:55, Yesterday)
 QUOTE (pablytuzz @ 01:49, Today)
You should make something to transpoort a tank :)
I can add extras, but that can be a bit irrealist, when you star a spawned MH53 lifting a rhino underground xD?
well... http://www.alexisparkinn.com/photogallery/pave_low.jpg :D :D
yes, im talking about that, i seen that image in wikipedia and its a good idea. :colgate:
You should do that! :D (did you see the mission of the helicopter (Leviathan) to lift a vehicle via cables?

MG3
Posted on 17 Mar 2011, 1:43pm
avatar

Joined: 22 Dec 2010
Group: Modders

 QUOTE (pablytuzz @ 03:34, Today)
 QUOTE (MG3 @ 18:22, 10 Mar 2011)
 QUOTE (pablytuzz @ 01:07, Today)
 QUOTE (MG3 @ 13:55, Yesterday)
 QUOTE (pablytuzz @ 01:49, Today)
You should make something to transpoort a tank :)
I can add extras, but that can be a bit irrealist, when you star a spawned MH53 lifting a rhino underground xD?
well... http://www.alexisparkinn.com/photogallery/pave_low.jpg :D :D
yes, im talking about that, i seen that image in wikipedia and its a good idea. :colgate:
You should do that! :D (did you see the mission of the helicopter (Leviathan) to lift a vehicle via cables?
Yes, but for that use the heli magnet mod.

pablytuzz
Posted on 19 Mar 2011, 3:14am


Joined: 28 Nov 2009
Group: Modders

 QUOTE (MG3 @ 13:43, 17 Mar 2011)
 QUOTE (pablytuzz @ 03:34, Today)
 QUOTE (MG3 @ 18:22, 10 Mar 2011)
 QUOTE (pablytuzz @ 01:07, Today)
 QUOTE (MG3 @ 13:55, Yesterday)
 QUOTE (pablytuzz @ 01:49, Today)
You should make something to transpoort a tank :)
I can add extras, but that can be a bit irrealist, when you star a spawned MH53 lifting a rhino underground xD?
well... http://www.alexisparkinn.com/photogallery/pave_low.jpg :D :D
yes, im talking about that, i seen that image in wikipedia and its a good idea. :colgate:
You should do that! :D (did you see the mission of the helicopter (Leviathan) to lift a vehicle via cables?
Yes, but for that use the heli magnet mod.
The function is deactivated when the user win the mission... so i say :/

MG3
Posted on 19 Mar 2011, 6:40pm
avatar

Joined: 22 Dec 2010
Group: Modders

 QUOTE (pablytuzz @ 03:14, Today)
 QUOTE (MG3 @ 13:43, 17 Mar 2011)
 QUOTE (pablytuzz @ 03:34, Today)
 QUOTE (MG3 @ 18:22, 10 Mar 2011)
 QUOTE (pablytuzz @ 01:07, Today)
 QUOTE (MG3 @ 13:55, Yesterday)
 QUOTE (pablytuzz @ 01:49, Today)
You should make something to transpoort a tank :)
I can add extras, but that can be a bit irrealist, when you star a spawned MH53 lifting a rhino underground xD?
well... http://www.alexisparkinn.com/photogallery/pave_low.jpg :D :D
yes, im talking about that, i seen that image in wikipedia and its a good idea. :colgate:
You should do that! :D (did you see the mission of the helicopter (Leviathan) to lift a vehicle via cables?
Yes, but for that use the heli magnet mod.
The function is deactivated when the user win the mission... so i say :/
Not, the heli magnet cleo works in any storyline part. Here are 3 heli magnet mod 2 separated in the cleo section and another is included with the pimp my car mod

pablytuzz
Posted on 19 Mar 2011, 8:28pm


Joined: 28 Nov 2009
Group: Modders

 QUOTE (MG3 @ 18:40, Today)
 QUOTE (pablytuzz @ 03:14, Today)
 QUOTE (MG3 @ 13:43, 17 Mar 2011)
 QUOTE (pablytuzz @ 03:34, Today)
 QUOTE (MG3 @ 18:22, 10 Mar 2011)
 QUOTE (pablytuzz @ 01:07, Today)
 QUOTE (MG3 @ 13:55, Yesterday)
 QUOTE (pablytuzz @ 01:49, Today)
You should make something to transpoort a tank :)
I can add extras, but that can be a bit irrealist, when you star a spawned MH53 lifting a rhino underground xD?
well... http://www.alexisparkinn.com/photogallery/pave_low.jpg :D :D
yes, im talking about that, i seen that image in wikipedia and its a good idea. :colgate:
You should do that! :D (did you see the mission of the helicopter (Leviathan) to lift a vehicle via cables?
Yes, but for that use the heli magnet mod.
The function is deactivated when the user win the mission... so i say :/
Not, the heli magnet cleo works in any storyline part. Here are 3 heli magnet mod 2 separated in the cleo section and another is included with the pimp my car mod
waitt! where can i download the cleoss?? :)

MG3
Posted on 20 Mar 2011, 11:47am
avatar

Joined: 22 Dec 2010
Group: Modders

 QUOTE (pablytuzz @ 20:28, Yesterday)
 QUOTE (MG3 @ 18:40, Today)
 QUOTE (pablytuzz @ 03:14, Today)
 QUOTE (MG3 @ 13:43, 17 Mar 2011)
 QUOTE (pablytuzz @ 03:34, Today)
 QUOTE (MG3 @ 18:22, 10 Mar 2011)
 QUOTE (pablytuzz @ 01:07, Today)
 QUOTE (MG3 @ 13:55, Yesterday)
 QUOTE (pablytuzz @ 01:49, Today)
You should make something to transpoort a tank :)
I can add extras, but that can be a bit irrealist, when you star a spawned MH53 lifting a rhino underground xD?
well... http://www.alexisparkinn.com/photogallery/pave_low.jpg :D :D
yes, im talking about that, i seen that image in wikipedia and its a good idea. :colgate:
You should do that! :D (did you see the mission of the helicopter (Leviathan) to lift a vehicle via cables?
Yes, but for that use the heli magnet mod.
The function is deactivated when the user win the mission... so i say :/
Not, the heli magnet cleo works in any storyline part. Here are 3 heli magnet mod 2 separated in the cleo section and another is included with the pimp my car mod
waitt! where can i download the cleoss?? :)
Put in search ''Heli magnet mod''

skyscapper
Posted on 24 Mar 2011, 11:06pm


Joined: 30 Nov 2010
Group: Members

what is that mod replace hunter?

MG3
Posted on 25 Mar 2011, 1:06am
avatar

Joined: 22 Dec 2010
Group: Modders

 QUOTE (skyscapper @ 23:06, Yesterday)
what is that mod replace hunter?
You can replace it by any helicopter.

Dawknesss
Posted on 08 Sep 2011, 11:51pm


Joined: 20 May 2010
Group: Modders

Cool mod man, the low textures really help alot with lag. Its hard to find lag less mods sometimes. Thanks!!

max99
Posted on 24 Mar 2013, 1:25pm


Joined: 07 Feb 2013
Group: Members

this is the sh*ttest heli mod i ever had!! it is always hovering in air even though it is parked! it is glitchy and whats the point for making it enterable if i cant even go inside??!! i cant even fly it properly!! your mod sucks!! learn to mod before you add anything to gta garage :furious: :furious: :furious:

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