signbit
bit
nav_l nav_r
IV Hud For GTA III And Vice City
Information Files
Author: ThirteenAG
No Download Available Yet
Website: http://sannybuilder.com/forums/viewtopic.php?id=1142
Works with: GTAIII GTA Vice City 
Release/Version: 2.2/1.2
Status: Complete
Started on: 16 Jan 2011
Last Updated: 29 Apr 2013
Views: 173528
Type: Created from scratch
Rating: 4.54099 (61 votes)
Please log in to rate this mod
Description
I've made an update for IV hud scripts, to make them work with latest widescreen fixes. Just replace iv_hud.cs or iv_hud2.cs with the updated version and that's it.

IV Hud for GTA Vice City 2.2 Final
This mod makes the Vice City interface more like GTA IV interface. Installing: Copy models and cleo folders into VC root dir. You need install cleo library from http://cleo.sannybuilder.com/ If you want to use iv-style icons, rename iv_hud.cs into iv_hud2.cs in your CLEO folder. Next, using any IMG Editor for Vice City(i recommend G-IMG), import to gta3.img files from wpn_models_and_textures folder. If you using non original weapon models, extract it from gta3.img, change icons(from icons.7z) in txd-file via TXD Workshop and import it to gta3.img. Thanks to: yojo2 for HQ radar icons and REspawn for G-TXD tool. RollY for New HQ Weapon Icons. Alexander for San Andreas GTA IV HUD.
IV Hud for GTA III 1.2 Final
This mod makes the GTA III interface more like GTA IV interface. Installing: Copy models and cleo folders into GTA III root dir. You need install cleo library from http://cleo.sannybuilder.com/ If you want to use iv-style icons, rename iv_hud.cs into iv_hud2.cs in your CLEO folder. In folder named "nontransparent_ring" located hud.txd with health and armor textures from the VC-version of this mod. Copy it to "models" and you get an nontransparent background of the ring around the radar. IV-radar can be found here - http://www.gtagarage.com/mods/show.php?id=9116 Thanks to: yojo2 for HQ radar icons and REspawn for G-TXD tool. RollY for New HQ Weapon Icons. Alexander for San Andreas GTA IV HUD.
Comments
nasty138 commented over 6 years ago:
Why isn't this file available anymore? I remember downloading it years ago and now it says "No File available yet, " and I can't find this particular version of this mod anywhere else when I know it's the best. Infuriating! :devil:
commented over 10 years ago:
Great mod, 5 stars. Only thing I don't like is that in Vice City, the mission markers on the radar and map are way too small. I prefer the original radar. This isn't a problem with GTA II, though. This mod is essential for GTA II, and goes along perfectly with the widescreen fix.
fannka_027 commented over 10 years ago:
I love this. Mod , so sexy ... But it will be sexier if you make the icon on the right up corner disappear and the shown again , just like alex hud
milkovic113 commented over 10 years ago:
Can you make it work with VC:MP?
Psilocube commented over 10 years ago:
The health and armor circle the radar.
Bingo13 commented over 10 years ago:
WHERE IS THE HEALTH?
Kurropt Antagonist commented over 10 years ago:
Edit: Never mind. Figured it out.
ProAuroraX commented over 10 years ago:
For some reason, every time i install the latest version for GTA VC, my weapon's textures appear white. I've used TXD workshop, the textures are there, but it's not reading them. any help?
rabbid020012 commented over 11 years ago:
help me to the instal
gocho8 commented over 11 years ago:
The mod is outdated, no offense. I just want to know if you could make the model for mvl spikes, because they are very wrong with the iv hud. I update a photo to show you better: http://ubuntuone.com/4dBwk8cxsQ2Kp2XAiDmT1w
View All Comments | Add Comment

Discuss this mod at GTAForums
0 users viewing this mod (0 guests)
bit
brick bit bit bit
bit bit bit bit