These are the Textures + Models from the Havana, Cuba map featured in Driver 2, they can be loaded in any 3D modelling program and are good for Total Conversions. This includes both Day & Night maps
To load the full map in whichever modelling program you use, be sure to open "havana_levelmodel.obj". do not change the folder structure or else things wont load.
Keep in mind that there are a few issues with this map file, as it is converted from a PS1 game. but it is nothing that cannot be fixed with a little "elbow grease".
- Unexplorable areas from Driver 2 are empty voids
- Buildings have no interiors or rooftops
- Trees are 2D sprites
- Some patches of land are missing due to the extractor being pretty basic
Hope you enjoy the map and have fun working on it. Other maps will be released from Driver 2.