This script requires the CLEO 4 library installed. Get the latest build at:
http://cleo.sannybuilder.com/cleo4/CLEO4_setup.exe
The version 2.00 of the Burst Missile mod allows all flying vehicles to fire a missile that "bursts" in mid-air or on impact which lingers in the air for a brief moment destroying everything within the blast radius and also includes Scin/Hrimfaxi-like missiles from Ace Combat 5 that separate in mid-air which can be launched from boats.
CHANGELOG2.00
- Alternate controls changed to Shift + Secondary Fire.
- Smoother burst effects
- Fade removed
- Script optimized / bug fixes
- Scin/Hrimfaxi Missiles
Multiple Burst Missiles that separate in mid-air can be launched from boats
- MPBM Missiles
Range of destruction reduced (used to destroy everything, everywhere)
Increased range of missile and burst radius
Can be fired from all flying vehicles
1.21
Can fire burst missiles in a Hunter now.
Made compatible with laptops (Press Primary and Secondary Fire)
1.20
The blast can be seen from far away now
Can fire multiple missiles now
No longer changes to daytime (was a funny effect though lol)
1.10
Fixed missile allowing it to fly straighter
Now destroys all cars and peds near the blast
1.00
First Public Release
With Num Lock on, press 5 on the Numpad to fire a burst missile.
alternate controls are Shift + Secondary Fire.
Much thanks to Deji for helping me with some script components along the way. =)
Thanks to ZAZ and Ryosuke since I used their scripts as reference for this mod.
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