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10x Max Ammo & Bonus Weapons
special weapon order can change in next versions
Information Files
Author: Dhatz
Website:
Works with: GTA IV 
Release/Version: 0.92
Status: Work In Progress
Started on: 06 Jan 2009
Last Updated: 14 May 2009
Views: 14212
Type: Created from scratch
Rating: 4.44444 (9 votes)
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Description
weapon replacement can now be done with the new trainer 3.4, but that trainer ignores the unused0 weapon


in addition to increased max capacity: sledgehammer instead of basellabat(now with icon in separate file scheduled for download)
visibly stronger desert eagle+armorpiecing rounds
doubled weapon ranges(except shotguns)
increased sniper efficiency
customised expolsionfx.dat with better lighting and adjusted physics force for each effect
AND THESE ADDED WEAPONS(detailed description in readme):
*pistol/nailgun hybrid with huge physics force per shot
*grenade launcher and ammunition(all can be used separatey), which:
create flame burst, explode on impact, create hydrant effect
*minugunM4 which is fast and has huge force and huge damage
since v0.92:
*metalstorm - this is 80x faster mp5!
*ubershotty - twice more accurate, fast as M4


known bugs: people can be found with the special weapons, it is not advised that you play story with this mod, because it might crack(from an unknown reason, but it can).
Comments News
Dhatz commented over 14 years ago:
there is no possibility to change the weapon model for anything else than the models that are put in the game by R*, so once we could edit those, i could make some real models and the weapons wll make more sense. i will update the info for the third patch once that happens.
EDGE96 commented over 15 years ago:
i think a barretta m9 would be cool!
jisco commented over 15 years ago:
hi.. how do i add the bonus weapons ingame? i dont understand how =/ so can someone please tell me'? thx!.. btw, i have weaponreplacer program, but i dont know how it works.. so thats why i dont know how to add bonus weapons ingame :( but please tell me! :D
huntski commented over 15 years ago:
I think what you r doing is a bloody good idea! Seeing as Rockstar gave us such a boring line up to begin with. Could you put some light machine guns (M60 or a 249SAW?) A huge 50 cal sniper rifle wouldn't go a miss either! I come from an SF background and am a weapons specialist, if you need any help with accurate stats/ballistics, look me up.
Dhatz commented over 15 years ago:
 QUOTE (adrian51601 @ 08:21, 07 Jan 2009, 8:21am)
Can you tell us what is THE SPECIAL WEAPONS? :D
ok,i updated the description,it appears as soon as it gets approved by moderators. I will try to develop new weapons,right now i could use tips how to add an explosion type in explosinfx.dat. Any opinions/advices/help appreciated.
adrian51601 commented over 15 years ago:
Can you tell us what is THE SPECIAL WEAPONS? :D
Dhatz commented over 15 years ago:
in addition to increased max capacity,this version features:

sledgehammer instead of basellabat(will modify melee.dat in next version)
visibly stronger desert eagle+armorpiecing rounds
doubled weapon ranges(except shotguns)
increased sniper efficiency
AND THE SPECIAL WEAPONS
View All Comments | Add Comment
new sledgehammer icon!
i made the icon amb_sledgehammer was lacking because it wasn't meant ot be used as a weapon.

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