The script activates the living light on all objects is the same as cars and people.
That is, light is directed from the sun (adjustable in timecyc.dat set "DIR")
and illuminated by 2nfx (lamps, lights, etc.)
The script works only on objects with normals. Objects with the normal applied to the models folder
Let me explain that the script only activates the light, and does not create its own system. The lighting system is arranged in RenderWare not logical:
-osveschaet plane is based on the normal rotation and the distance of the object center, and not on the basis of distance and normal rotation.
-No account the shadow side, that is, if the object overlaps the light to another object, the second object is still illuminated.
-if the object in the area of lighting, but the camera's not in the zone of the object is not illuminated
-Activate light on objects how on cars and peds.
-objects with normals and with out prelight
-flashlight - key F
-d_no_trail - delete slick on screen if disable trail option
-timecyc.dat - sun light better
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