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Adrenaline Ability
Old Adrenaline as special ability!
Information Files
Author: MKKJ
Website: http://mkkjworkshop.blogspot.com
Works with: GTA San Andreas 
Release/Version: v4.0.2
Status: Complete
Started on: 31 Mar 2016
Last Updated: 18 May 2017
Views: 10440
Type: Created from scratch
Rating: 4 (5 votes)
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Description
Precursor of 'Special Abilities' mod and Updated as alternate version of it.

OVERVIEW
Press CAPSLOCK to activate or deactivate Adrenaline. Open statbox to see Adrenaline meter, then hold CAPSLOCK to see Adrenaline status bar instead. Several activities will increase your adrenaline, an in-game help will cover basic info about your ability upon the first time you activate your ability.

Additionally, your handling and aiming can be improved by practice often during Adrenaline state.

CONFIGURATION & CUSTOMIZATION
This mod includes important .ini file that adjusts many settings to customize your special ability and overall interface. Changes made here will applied after reloading save.
- Change button to activate/deactivate Adrenaline
- Show or hide default adrenaline meter and adrenaline statbar
- Enable restriction for adrenaline to only usable in vehicle or while on-foot*
- Choose to obtain adrenaline right away or start with empty stat, which requires you to unlock it first*
- Enable custom adrenaline meter, with adjustable color, size and position.
- Enable special screen effect when ability active, similiar to GTA V. It's color is adjustable as well.
- Enable functional special meter of GTA V HUD mod by DK22Pac.

*These settings will carried over savefile and only applied at new game.

VIDEO
CHANGELOG / VERSION HISTORY v3.5 - Fix cars handling already improved initially - Minor hidden stat change - In-game text rewrite - Rewrite ability meter mechanic - Fix car handling improved before handling improved message appear - Bullet hit count now only works on living peds - Slightly modifies stat gains for each events - Adrenaline learned message no longer appear if using Start bonus v4.0 (29/03/2017) - Major changes on activities that increase Adrenaline > Adrenaline can now only increased by Headshots, Chain kills, speeding in vehicle > Basic activities (kill, drive, damage), Bullet hit and Low health multiplier no longer increase Adrenaline > Near-vehicle collision and dropping health below 25% now increase Adrenaline > Chain kills increases adrenaline if performed with guns, not with melee, fire, explosives or projectiles. - Adrenaline now unlocked at 25% stat, starting with 7, 5 seconds - Adrenaline can now restricted to only usable while on-foot or driving via config file - Adrenaline progress now saved on external file instead of cleo's thread saving - Add-on script now included in main mod with new extra features > Custom meter now readjust itself for different resolutions, and may disappear like default meter > Adds Special adrenaline screen effect, screen color when an ability is activated like GTA V > Adding integration with DK22Pac's GTAV HUD to enable functional ability meter - Rewrite configuration file > Simplified entry names to make each entry self-explanatory > Adding value types in each entry names > Removed most comments - Added cheat code to instantly max out Special stat v4.0.1 (02/04/2017) - Fix Adrenaline can't be activated if meter just increased/decreased v4.0.2 (18/05/2017) - Fix starting new game load first savefile's mod progress
Comments
MKKJ commented over 7 years ago:
Sorry about that, i have login problem with GTAGarage for past weeks so i can't reply or update mods here as well. The text problem was already fixed a week ago, refer to this link to get the updated files.
Mcnaire21 commented over 7 years ago:
Got a minor problem with your mod sir, i have no crashing issues but there is a lot of numerical stats on my screen and i think those are skill stats because they increase everytime i do something http://i63.tinypic.com/vpuk5i.png
RobertDknini1702 commented over 7 years ago:
Seriously my man, I really like every one of your mods! Keep it up! :D
MKKJ commented over 8 years ago:
Very late reply but Thanks, man. :D
RobertDknini1702 commented over 8 years ago:
Very interesting mod! :)
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