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GTA SA Cars To Vice City
In MVL
Information Files
Author: GTAAA77 No Screenshots Available Yet
Website:
Works with: GTA Vice City 
Release/Version:
Status: Work In Progress
Started on: 18 Nov 2012
Last Updated: 04 Dec 2012
Views: 11435
Type: Conversion
Rating: 3 (4 votes)
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Description
Thanks to RockStar Games by the models and textures of cars and Maxorator by MVL.
adds:
Planes (not all)
Cars (All)
Boats and ships (All)
bikes (all)
Bicycles may not be present, MAYBE!
Comments
GTAAA77 commented over 11 years ago:
 QUOTE (MW_29 @ 13:04, Today)
 QUOTE (GTAA77 @ 12:51, Today)
 QUOTE (MW_29 @ 14:10, Yesterday)
 QUOTE (GTAA77 @ 11:04, 19 Nov 2012)
Do not worry, it will have your planes. But yes, you will have that posted as the Rustler and Hydra, but models and textures are not yours. Ok?
I just say: if there are MY models, and they are not only converted to VC .dff format but are in many ways modified in 3dsmax and they differ from standard models taken form SA as rockstar made them, so i can surely call them mine as my own modification, and if there are MY .xml's of planes, all of this this both .dff's and.xml's edited and modified by my own hand, and i can recognize what i did, then if your mod will contain any of my mods without any earlier asking for permission, so then i will accuse you for stealing ... but i hope it will not be this way ;)
Ok, no problem, you will not even smell their modifications, much less without permission.
... but don't you just said by this that you will modify MY files? THIS acuses you already, your own words. If you do that, modify MY mods and attach them to your modpack, and i will check that in fact there will be those files i made even modified by you and i can easily ecognize them due to some modelling glitches i left in them, then i will simply report that, so do not even dare to modify them and contain to your modpack. Do your own conversion from SA instead.
Okay, I'll do it myself.
MW_29 commented over 11 years ago:
 QUOTE (GTAA77 @ 12:51, Today)
 QUOTE (MW_29 @ 14:10, Yesterday)
 QUOTE (GTAA77 @ 11:04, 19 Nov 2012)
Do not worry, it will have your planes. But yes, you will have that posted as the Rustler and Hydra, but models and textures are not yours. Ok?
I just say: if there are MY models, and they are not only converted to VC .dff format but are in many ways modified in 3dsmax and they differ from standard models taken form SA as rockstar made them, so i can surely call them mine as my own modification, and if there are MY .xml's of planes, all of this this both .dff's and.xml's edited and modified by my own hand, and i can recognize what i did, then if your mod will contain any of my mods without any earlier asking for permission, so then i will accuse you for stealing ... but i hope it will not be this way ;)
Ok, no problem, you will not even smell their modifications, much less without permission.
... but don't you just said by this that you will modify MY files? THIS acuses you already, your own words. If you do that, modify MY mods and attach them to your modpack, and i will check that in fact there will be those files i made even modified by you and i can easily ecognize them due to some modelling glitches i left in them, then i will simply report that, so do not even dare to modify them and contain to your modpack. Do your own conversion from SA instead.
GTAAA77 commented over 11 years ago:
 QUOTE (MW_29 @ 14:10, Yesterday)
 QUOTE (GTAA77 @ 11:04, 19 Nov 2012)
Do not worry, it will have your planes. But yes, you will have that posted as the Rustler and Hydra, but models and textures are not yours. Ok?
I just say: if there are MY models, and they are not only converted to VC .dff format but are in many ways modified in 3dsmax and they differ from standard models taken form SA as rockstar made them, so i can surely call them mine as my own modification, and if there are MY .xml's of planes, all of this this both .dff's and.xml's edited and modified by my own hand, and i can recognize what i did, then if your mod will contain any of my mods without any earlier asking for permission, so then i will accuse you for stealing ... but i hope it will not be this way ;)
Ok, no problem, you will not even smell their modifications, much less without permission.
MW_29 commented over 11 years ago:
 QUOTE (GTAA77 @ 11:04, 19 Nov 2012)
Do not worry, it will have your planes. But yes, you will have that posted as the Rustler and Hydra, but models and textures are not yours. Ok?
I just say: if there are MY models, and they are not only converted to VC .dff format but are in many ways modified in 3dsmax and they differ from standard models taken form SA as rockstar made them, so i can surely call them mine as my own modification, and if there are MY .xml's of planes, all of this this both .dff's and.xml's edited and modified by my own hand, and i can recognize what i did, then if your mod will contain any of my mods without any earlier asking for permission, so then i will accuse you for stealing ... but i hope it will not be this way ;)
GTAAA77 commented over 11 years ago:
 QUOTE (vc_kamehameha @ 03:45, Today)
You should tweak the handling. Or maybe convert the animations from SA. If you don't you sucks. :die:
I will first launch the version 0.8, full of bugs, tweaking will gradually until you get it perfect, or nearly so.
ToyGT_one commented over 11 years ago:
:r*: :cookie: :cookie:
vc_kamehameha commented over 11 years ago:
You should tweak the handling. Or maybe convert the animations from SA. If you don't you sucks. :die:
GTAAA77 commented over 11 years ago:
Do not worry, it will have your planes. But yes, you will have that posted as the Rustler and Hydra, but models and textures are not yours. Ok?
MW_29 commented over 11 years ago:
hope i will not see my plane mods here :p
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