QUOTE (Chesser @ 09:21, Mar 28 2007) Man you should really make Deezire use this in his mod. It genial.
I suppose, I wouldn’t have even made it if it wasn’t for Deezire’s mod.
However I figure its his mod though, he’ll include what he thinks is best,
and I feel its not right to try and impose what I think should be in the game upon him.
I didn’t put any limits whatsoever on this mods use though, so he can if he likes.
You can try if you like.
Chesser commented over 17 years ago: Man you should really make Deezire use this in his mod. It genial. its just a little user rampage zone that kinda fits in with the story, and doesn't interfere with playing the storyline. option 2 that you talk about in the readme is already done, just dont add the main.scm.
i dont see the point of this mod tho, besides the cash....still good tho, played it for about 45 min. QUOTE (Chesser @ 01:17, Today) Well i found it!
First time on PS2, I barely had enough cash to buy it, but thought I'd get something cool.
no garage, no nothing, just a save place thats difficult to get to.
enjoy. Chesser commented over 17 years ago: Well i found it! QUOTE (atfburner @ 16:34, Today) nicely made
5 stars and for you!
thanks, but wait till they approve the next version.
I assigned the objects for the pickups incorrectly.
I did it okay for the asset though, dumb me.
Its very likely to effect winning money at some of the side missions, I haven't proven it, but there's no need to, the way I did it was wrong.
I also fixed the readme.txt file for those who cut$paste into their own mods scm files.
nicely made
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