If you have sannybuilder open this script and look for the line "0AB0: key_pressed 85"
Add a line "0AB0: key_pressed 17" right above it and change the "if" line to "if and".
Now the menu is activated by holding CTRL + U.
Alternative key values:
http://gtaforums.com/topic/363146-cleo-key-numbers/
.I noticed the objects spawn quite far away so guessing the spawn positions is rather tough when making a fort or whatever so you can just reduce the player coordinate offsets, specifically all instances of "04C4: store_coords_to 11@ 12@ 13@ from_actor $PLAYER_ACTOR with_offset 0.0 14.5 -1.3 ".
Change the "14.5" to anything shorter (I used 5.0 since I'm used to the cheat menu mod using that distance for spawning cars).
Recompile and you're all set. So...
I must Destroy All when i Cheat BAGUVIX, JCNRUAD, AEDUWNV??
That make me Mad! Chased commented over 11 years ago: Then use ''destroy all'' U key make me Hard to Cheat such as BAGUVIX, JCNRUAD, FULLCLIP, AEDUWNV Chased commented over 11 years ago: Thanks mate... But i dont have so much time actually... I will update the mod in the next months. Untill that time you can use the source by updating it by your own... 65536 commented over 11 years ago: Awesome mod... My game didn't crashed while I using it, even when I have spawned more objects. I will give some suggestions to its' author to make it better: 1. I think the key shortcut for displaying menu (U) should be disabled while CJ is inside clothing room and he trying or buying clothes in clothing shops (Binco, Pro Laps, ZIP, Victim, etc), and while he buying in Ammunation and Tattoo shops, or may possibly while he plays on games-machines in 24/7 shops, because opening menu in these cases may causes a problems. 2. This suggestion is optional, A) make spawned objects will automatically dissappear after 3 or 4 hours in-game (that actually are 3-4 munutes real time after they're spawned, because 1 minute on clock in game passes as 1 second real time), or B) CJ will have a limit for maximum number of spawned objects (for example 10-15), and when CJ reach the limit, he can't spawn more objects before deleting the ones that are already spawned. This would make that mod best, because it would prevents game's overloading and possible crash if there are too many objects spawned. 3. Adding an option Cancel which lets to leave menu without spawning an object or deleting already spawned objects. 4. My suggestions for more objects including in that CLEO are: fences (including ones on Airports), stairs, ramps, lampposts, road signs... Thanks! Okay bro...
But i not using any sanny builder... Chased commented over 11 years ago: Maybe you are right i should change the key, anyway as you wish this mod is Open Source so you can edit it as you wish download the .txt source, edit it with sanny builder and compile the mod Chased commented over 11 years ago: The link works XD View All Comments | Add Comment |