Awesome. Great work, dude. I love the blips, btw. And the radar is also cool.
I was thinking. Is there any way of making the Radar clean, and as far as we are getting injured or hit by bullets the radar starts becoming more and more bloody? Like for example, we start with a clean radar hud. Then, when we lose life, the health bar would not only decrease but the radar would also become bloodier and with blood marks
It would be a great feauture, but I doubt it's not possible. A solution to get around this was to create a total new script mod (with an hud) like the Fuel Mod's speedometer by GangstaKiller. That way, we could delete the original radar that comes in the game and place a new radar hud like that in the place the original was. Are you getting my idea?
Great great mod, btw. Keep going
aren't all weapon isons distorted? at least SMG is for sure. I don't think the default displaying size of weapon icons has the correct 1:1 side bias with the textures. taht needs to be modded for perfection, also your textures kill. should be used in some total conversion one day.
@Dhatz dont know about you but for me they look fine (see the screenshots from ingame). And im not sure what do you mean... i just rendered these in c4d, edited with photoshop and made them the same size as the original weapon icons (256 x 128), or do you mean the model textures?
Nice! But can you make a version, where the grenade-throwing icon there are no gloves? In my game Niko don't have any fingerless-gloves, so an icon with gloves will seem unrealistic. Everything is nice here