When a error occures in a specific funtion, i have to reload my savegame to make that function work again. Maybe you can add something which automatically restarts the crashed function so you don't have to reload your savegame.
Further it's a good trainer. Love it!
I believe that's a function of the script hook, and not something I have direct control over. If you can post the error log for the problem you're having then I'll be happy to see if I can fix the problem. The error log is in the GTA IV root directory, and is called ScriptHookDotNet.log
A quick note to everyone interested in this mod, I have not stopped working on it, however it is on hiatus for the moment as other things are worked out. If you have any suggestions for additional features or bugs that you've encountered then please let me know, full credit will be given for any ideas that I use.
What do you mean by Dial-A-Body Gaurd? Do you get a body gaurd being doing so? Because I have been looking for a good Body Gaurd mod that will add a couple body gaurds that will follow you, enter your vehicles and protect you. Ones that actually have useful body gaurds with body armor, assault rifles like a AK-47 or MP5 and can actually be useful in a fight. Also looks decent, aka a suit.
Sorry it took me 2 months to respond anyway, that's essentially what happens, you call a number and a car delivers a bodyguard to you. After that he'll follow you around, get in any car you get into, and shoot any people that threaten you. At the moment he's a bit incompetent, and there are a number of bugs to work out, but I'm working on improving him considerably. He's dressed in a suit and has an M4, at least that's what he has at the moment, I may make his appearance and weaponry configurable, but that's not a high priority. Also it is only possible to have 1 bodyguard at the moment, but in theory it should be simple to increase that.
The other feature I'm working on is a vehicle tracker, so that whenever the player is in a car they can open a menu and save their current vehicle. Then no matter where they leave their car it will always reappear at the last known location. So if you park it next to a Burger Shot, then that's where it'll appear. This also means that if someone rams your car after you've gotten out, but whilst you're watching, then the vehicle will be saved in its new location. I'm still having some trouble getting the database plugin working on systems other than my own, but this feature is essentially finished, so as soon as that's worked out I can get back to other bugs/features.
Hopefully I'll update soon.