Well, I don't actually have GTA IV yet , but i have downloaded the original WeaponInfo.xml. About your Rate of Fire problem, i found under the assets section there is a fire rate and a blind fire rate. Here is the AK-47's example(without carrots):
rates firerate="1.2" blindfirerate="1.2"
My theory is that if you increase it, you will have a faster rate of fire. Hope this helps!
EDIT: I see your problem. When i downloaded your WeaponInfo.xml, you don't have the rate of fire section. Underneath the AK-47's anim group= line add the line above (in carrots of course).
Thanks man, that's exactly what I needed!
These are the values I'm testing now, firerate and blindfirerate, respectively:
Desert Eagle: 0.7, 0.9
MP10: 1.3, 1.8 (this is still a bit out of sync, working on it)
AK-47: 1.35, 1.35 (this works really nicely in-game)
M4A1: 1.5, 1.5 (as does this)
Of note: a weapon's rate of fire in AI use is determined by a different value entirely, timebetweenshots. I'll have to do quite a bit of testing to get the AI fire rates in line with the new player fire rates.
EDIT: Maybe it's a temporary thing, but the BBCode seems to be all screwed up at the moment. Good luck reading this wall of text, it's a mess!
Good Luck, it would be so much easier for you if the timebetweenshots was a multiplier too. Instead, as you can see, it is just one big number. I would think that number is in milliseconds, like almost all of the values are...
This mod is incomparable to any other weapon overhaul mod on the site! Its just perfect! Everything seems touch upon, but not so much that it becomes ruined.
I would recommend this to anyone looking for some extra immersion.
3x Fishbread to you, fine sir!