in addition to increased max capacity,this version features:
sledgehammer instead of basellabat(will modify melee.dat in next version)
visibly stronger desert eagle+armorpiecing rounds
doubled weapon ranges(except shotguns)
increased sniper efficiency
AND THE SPECIAL WEAPONS
ok,i updated the description,it appears as soon as it gets approved by moderators.
I will try to develop new weapons,right now i could use tips how to add an explosion type in explosinfx.dat.
Any opinions/advices/help appreciated.
I think what you r doing is a bloody good idea! Seeing as Rockstar gave us such a boring line up to begin with. Could you put some light machine guns (M60 or a 249SAW?) A huge 50 cal sniper rifle wouldn't go a miss either!
I come from an SF background and am a weapons specialist, if you need any help with accurate stats/ballistics, look me up.
hi.. how do i add the bonus weapons ingame? i dont understand how =/ so can someone please tell me'? thx!.. btw, i have weaponreplacer program, but i dont know how it works.. so thats why i dont know how to add bonus weapons ingame but please tell me!
there is no possibility to change the weapon model for anything else than the models that are put in the game by R*, so once we could edit those, i could make some real models and the weapons wll make more sense. i will update the info for the third patch once that happens.