i want to report a bug thats been bothering me for some time now. As i love your mod, espescially because of it's nice animation and i'm a mafia-addict, i always add it to my game, however it isnt compatible with some missions, in the beginning. Ie the mission (i forgot the name) when you take smoke, sweet and ryder out to the cluckin bell to have lunch, and the ballas make a drive by, the game crashes as soon as smoke, sweet or ryder pops out his gun (wich is normally the tec-9, but now the thompson). So, i added the mod after this mission (it looks a little dumb to see 'em hanging out a vehicle with thompsons anyway), but in other missions, it keeps coming back. So what i do now is add the gun when i've finished all the missions, though i was just wondering if you'd be able to fix the crash? it'd be truely great! Again, i love this mod, nice job
Toxicity23: I don't understand what you mean. You can't pick the weapon up when someone else drops it? It works fine here. Make sure you've edited everything correctly.
Super-Unknown: Thanks. =)
DonKoz: The crashes you're experiencing are probably related to the weapon.dat edits. The best thing to do is just revert them if you're doing any missions that involve cutscenes with Tec9s. Thanks for your compliments. =)
chris69: Try asking for help on GTAForums. However, if you're simply having problems installing my mod, just look at the ReadMe.txt file packaged with the download.
its cooler if you rename it to fx "ak47" and then put it into the game cause then cj uses both arms holding it and you cant double vield it at hitman level (without some sort of mod) looks and sounds way better!
first of all this weapon has a 50 bullet catridge so its better that you replace the m4(m4.txd and m4.dff) with this weapon and replace the ak47(ak47.txd & ak47.dff) or mp5(mp5lng.Txd & mp5lng.dff) with the 30 bullet catridge thompson smg