The main feature of the mod is entering cars as passenger. You can also drive-by from the car. There are two drive-by modes: 3rd person mode, like in the last mission and turret-mode, like in "reuniting the families". Also, you can use drive-by mode from driver seat if you're driving cop bike, PCJ-600, BF-400, NRG-500 and FCR-900. Like cops with bikes and just like you can with cheat code OUIQDMW. In 3rd person drive-by you can use pistols, shotguns, SMG's, assault weapons and rifles. In turret-mode you can use all these weapons + minigun To avoid ammo losing when exited turret-mode, I wrote small code that gives ammo back to CJ. Sometimes one bug happens - you get double amount of ammo than you had when you exit turret-mode.
Action+Yes (TAB+Y) - enter car ass a passenger
Horn+Yes (H+Y) - drive-by mode on
Horn+No (H+N) - drive-by mode off
Secondary Fire+4-9 (C+4-9) - turret mode on. 4 = pistols, 5 = shotguns, 6 = SMG's, 7 = assault weapons, 8 - rifles, 9 - minigun xD.
Enter/Exit car(enter) - turret mode off
You need CLEO 3 from http://cleo.sannybuilder.com . Put passenger.cs to CLEO folder. I didn't use main.scm, so you don't have to start a new game
Maybe in later versions I'll include driver that you can call. Just like in driver mod. ohh, I remember, using this mod with driver mod might crash your game . Hmmm... That's all
is there any chance of making cj still be at sitting level in the car in turret mode? it looks kind of weird with him elevated so far up from the car.
I don't know... I'm not working on this mod now. I almost forgot it Maybe someday I will make another version of mod that would be made from zero, not by modifying current version of mod.
And thanks for "Great Mod"