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ALAN41
Posted on 05 Apr 2014, 12:07am


Joined: 18 Nov 2012
Group: Modders

Hey, You should change the wanted level to 4 star, As it's more realistic, Anyway, Good mod

JACK JONES
Posted on 05 Apr 2014, 9:00am


Joined: 06 Dec 2011
Group: Modders

I'll put something else at 4 stars - probably just a police.

undergroundvicious
Posted on 26 May 2014, 8:51pm


Joined: 13 Feb 2010
Group: Members

Could you enable FBI Car to be used by FBI (but without replacing FBI Rancher)? Thanks!

JACK JONES
Posted on 27 May 2014, 6:35am


Joined: 06 Dec 2011
Group: Modders

Yes.

undergroundvicious
Posted on 27 May 2014, 4:03pm


Joined: 13 Feb 2010
Group: Members

It would be cool to add these two vehicles (SWAT Tank and FBI Truck) ingame. It's a shame they're used only on missions (FBI Truck is used only on TTDISA, for example). If you could make them available ingame it would be just great - but without replacing Enforcer or FBI Rancher. Could you please make that?

JACK JONES
Posted on 27 May 2014, 4:39pm


Joined: 06 Dec 2011
Group: Modders

What exactly do you want? 1) Without replacing a dff and txd (modeling files) or 2) Without replacing a car via coding way? Do you mean like adding some other car to the wanted level without touching the existed cars (like 2 vehicles at 5th or 4th star at once)?

undergroundvicious
Posted on 28 May 2014, 2:22am


Joined: 13 Feb 2010
Group: Members

Well, my idea was always this: ADD the SWAT Tank and FBI Truck to the game. Originally, SWAT uses the Enforcer, and FBI the FBI Rancher. But my idea was to make SWAT and FBI use these vehicles without replacing the original ones. For example: SWAT appears ingame with a 3 wanted level, using the Enforcer. You could make SWAT use the SWAT Tank when the player reaches a 4 wanted level; FBI appears ingame with the 5 wanted level, using the FBI Rancher; You could make them appear using the FBI Truck on the 6 level wanted. Resuming: SWAT and FBI keep normal at 3 and 5 wanted levels, with the Enforcer and FBI Rancher; SWAT will use the SWAT Tank on the 5 wanted level and FBI will use the FBI Truck on the 6 wanted level. You could do this trick via coding - without models replacement. Another good idea would be have these vehicles parked on the police stations. Did you understand me? I don't know if I explained it very well...

JACK JONES
Posted on 28 May 2014, 4:36pm


Joined: 06 Dec 2011
Group: Modders

I'll do it in a few weeks...

JACK JONES
Posted on 28 May 2014, 10:37pm


Joined: 06 Dec 2011
Group: Modders

Actually much faster. I've just found something usefull that would make the job a whole lot easier.

undergroundvicious
Posted on 29 May 2014, 2:38am


Joined: 13 Feb 2010
Group: Members

Ah perfect then. I'll wait for the mod.

JACK JONES
Posted on 04 Jun 2014, 10:29am


Joined: 06 Dec 2011
Group: Modders

Done! Check your inbox.

GTA_1981
Posted on 17 Jul 2014, 2:53am


Joined: 23 Jul 2011
Group: Members

My idea for the next (different) script: Make the law enforcement to be varied when dispatching. So for example in the original game, only the army will be dispatched to come after you (not counting on-foot cops & helicopters) at 6 stars. My idea is to make it so that SWAT teams, FBI agents and normal officers are still involved coming after you at 6 stars. You could make the army, SWAT, FBI and normal officers to have .25% chance each of being dispatched so that they'd have equal amount of chance of being dispatched. The same idea applies when you have 5 stars -- but FBI, SWAT teams and normal officers would have .33% chance of being dispatched. I hope I explained it well, if not tell me the confusing parts <img src=p" />

JACK JONES
Posted on 20 Jul 2014, 11:53am


Joined: 06 Dec 2011
Group: Modders

I'm making some universal wanted level mod - which will add more vehicles (the police, SWAT, FBI, ARMY and maybe more personel will driving it). About your idea - I don't understand do you want just vehicles or just foot cops to be merged into one single WL star (or both)?

RobertDknini1702
Posted on 02 Aug 2014, 3:50pm


Joined: 17 Aug 2011
Group: Modders

Sounds very good man, thanks for this mod. I'll be waiting :D

maurice96
Posted on 05 Aug 2014, 6:40am


Joined: 08 Apr 2014
Group: Members

maybe add one more unused car for undercover cops? Separate cleo cs file ofcourse so users could have a choice

maurice96
Posted on 05 Aug 2014, 6:41am


Joined: 08 Apr 2014
Group: Members

Also, could you merge the next version with police weapons mod?

JACK JONES
Posted on 05 Aug 2014, 7:16am


Joined: 06 Dec 2011
Group: Modders

 QUOTE
1) maybe add one more unused car for undercover cops? Separate cleo cs file ofcourse so users could have a choice 2) Also, could you merge the next version with police weapons mod?
1) Black rancher from the 3rd star was originaly thought to be cheetah as undercover. And I left a source codes inside a mod - it's easy to modify them (I'll put the instructions in the next version). 2) v1.2 - yes. v1.1 - not likely - the code is massive and I don't have the time for it :/.

ALAN41
Posted on 05 Aug 2014, 10:11am


Joined: 18 Nov 2012
Group: Modders

Hi Jack, There is a bug that is related with your mod, Gang members were placed in the road block, Especially Black Rancher Roadblock, Grove were shooting at me on the roadblock.

JACK JONES
Posted on 05 Aug 2014, 10:18am


Joined: 06 Dec 2011
Group: Modders

I know. I'll fix it in the next version :music:

ALAN41
Posted on 05 Aug 2014, 10:22am


Joined: 18 Nov 2012
Group: Modders

P.S LVPD Police Car is wandering around LS, Which is unusual in LS, Could you fix it too?

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