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Masdika_indonesia45
Posted on 30 Jul 2013, 6:04am
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Joined: 14 Dec 2012
Group: Modders

A very good mod. Amazing work!. 5 star man :cool:

v2u.s
Posted on 31 Jul 2013, 2:57pm


Joined: 26 Jan 2013
Group: Modders

ThanX Man!! :r*: :r*: :r*:

v2u.s
Posted on 31 Jul 2013, 2:57pm


Joined: 26 Jan 2013
Group: Modders

ThanX Man!! :r*: :r*: :r*:

Blackheart69
Posted on 02 Aug 2013, 4:13pm


Joined: 17 Jul 2011
Group: Modders

You're welcome dude.Glad that you like my mod.Make sure to try my other mods also.Cheers. :beerhat:

GTA_SA_Guru_ZIM
Posted on 03 Aug 2013, 3:30pm


Joined: 14 Oct 2011
Group: Modders

Awesome! :inlove: :inlove: This mod is great, man, you make me want to play GTA VC again!

Blackheart69
Posted on 04 Aug 2013, 9:20am


Joined: 17 Jul 2011
Group: Modders

I'm glad to make a gamer return to Vice City. :inlove:

Posted on 04 Oct 2013, 6:19am


Joined: 05 Sep 2011
Group: Modders

Targeting reticule when using auto-target is opaque and NOT transparent, making it virtually broken. It's a big, black and red circle that covers your target. Other than that, these particle effects would be awesome.

Posted on 14 Oct 2013, 5:02pm


Joined: 17 Jul 2011
Group: Modders

 QUOTE
Targeting reticule when using auto-target is opaque and NOT transparent, making it virtually broken. It's a big, black and red circle that covers your target. Other than that, these particle effects would be awesome.
Bro.Thankx for noticing and reporting.I do not have VC so I couldn't test it myslelf but I'll take your word.I have uploaded a texture image that I think is (probably) causing the issue when using auto-aim(with a controller?). Download this image and replace target256 in particle.txd using txd workshop.If problem solved please reply if not plz reply with screenshot.Hope you read this.If you do thanx for your patience. :cool:

Posted on 14 Oct 2013, 5:02pm


Joined: 17 Jul 2011
Group: Modders

 QUOTE
Targeting reticule when using auto-target is opaque and NOT transparent, making it virtually broken. It's a big, black and red circle that covers your target. Other than that, these particle effects would be awesome.
Bro.Thankx for noticing and reporting.I do not have VC so I couldn't test it myslelf but I'll take your word.I have uploaded a texture image that I think is (probably) causing the issue when using auto-aim(with a controller?). Download this image and replace target256 in particle.txd using txd workshop.If problem solved please reply if not plz reply with screenshot.Hope you read this.If you do thanx for your patience. http://s23.postimg.org/6rqxm0m87/target256.png :cool:

Posted on 11 Nov 2013, 8:06am


Joined: 30 Aug 2012
Group: Members

AWESOME mod man .Its freaking awesome.Must have mod if wanna play Vice City which is such an old game .But this mod adds lots of HD effects and look real nice on my 1080p monitor. :colgate: .here bro . have some cookies and fish and loaf :cookie: :cookie: :cookie: :cookie: :breadfish: :catloaf:

Captain Spiff
Posted on 11 Apr 2014, 7:43pm


Joined: 23 Mar 2010
Group: Members

just fyi there's no markers for racing missions

Blackheart69
Posted on 18 Apr 2014, 7:39am


Joined: 17 Jul 2011
Group: Modders

 QUOTE (Captain Spiff)
just fyi there's no markers for racing missions
Bro, could you upload a screenshot comparing the default and modded effect so I could better understand the problem and probably fix it?Thanx for noticing.

Blackheart69
Posted on 29 Apr 2014, 10:52am


Joined: 17 Jul 2011
Group: Modders

[quote=Captain Spiff]just fyi there's no markers for racing missions/quote]I've fixed the problem and uploaded a new file.

Blackheart69
Posted on 29 Apr 2014, 10:52am


Joined: 17 Jul 2011
Group: Modders

 QUOTE (Captain Spiff)
just fyi there's no markers for racing missions
I've fixed the problem and uploaded a new file.

Blackheart69
Posted on 29 Apr 2014, 10:54am


Joined: 17 Jul 2011
Group: Modders

 QUOTE
Targeting reticule when using auto-target is opaque and NOT transparent, making it virtually broken. It's a big, black and red circle that covers your target. Other than that, these particle effects would be awesome.
Bro thanks for reporting the bug.Ive fixed the corrupt texture and now the targeting reticule should be fixed.Ive uploaded a new file so download it and check it out.Thanks

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