Targeting reticule when using auto-target is opaque and NOT transparent, making it virtually broken. It's a big, black and red circle that covers your target. Other than that, these particle effects would be awesome.
Posted on 14 Oct 2013, 5:02pm
Joined: 17 Jul 2011
Group: Modders
QUOTE
Targeting reticule when using auto-target is opaque and NOT transparent, making it virtually broken. It's a big, black and red circle that covers your target. Other than that, these particle effects would be awesome.
Bro.Thankx for noticing and reporting.I do not have VC so I couldn't test it myslelf but I'll take your word.I have uploaded a texture image that I think is (probably) causing the issue when using auto-aim(with a controller?).
Download this image and replace target256 in particle.txd using txd workshop.If problem solved please reply if not plz reply with screenshot.Hope you read this.If you do thanx for your patience.
Posted on 14 Oct 2013, 5:02pm
Joined: 17 Jul 2011
Group: Modders
QUOTE
Targeting reticule when using auto-target is opaque and NOT transparent, making it virtually broken. It's a big, black and red circle that covers your target. Other than that, these particle effects would be awesome.
Bro.Thankx for noticing and reporting.I do not have VC so I couldn't test it myslelf but I'll take your word.I have uploaded a texture image that I think is (probably) causing the issue when using auto-aim(with a controller?).
Download this image and replace target256 in particle.txd using txd workshop.If problem solved please reply if not plz reply with screenshot.Hope you read this.If you do thanx for your patience. http://s23.postimg.org/6rqxm0m87/target256.png
Posted on 11 Nov 2013, 8:06am
Joined: 30 Aug 2012
Group: Members
AWESOME mod man .Its freaking awesome.Must have mod if wanna play Vice City which is such an old game .But this mod adds lots of HD effects and look real nice on my 1080p monitor. .here bro . have some cookies and fish and loaf
Bro, could you upload a screenshot comparing the default and modded effect so I could better understand the problem and probably fix it?Thanx for noticing.
Targeting reticule when using auto-target is opaque and NOT transparent, making it virtually broken. It's a big, black and red circle that covers your target. Other than that, these particle effects would be awesome.
Bro thanks for reporting the bug.Ive fixed the corrupt texture and now the targeting reticule should be fixed.Ive uploaded a new file so download it and check it out.Thanks
Vice City Ultimate FX 2013
This mod replaces default particle.txd with a better textured version, thus providing better SMOKE, EXPLOSION, WATER, RAIN, WATER RIPPLES, ALL SHADOWS, VEHICLE HEADLIGHTS, CORONA, LENS FLARES, BLO0D, CARDEBRIS, FLYING LEAFLETS etc., TYRES SKID MARKS, CRACKED GLASS, MOON, FIREBALLS, MUZZLE FLASHES etc.
Its 2014(! ) but we still play Vice City coz we love it but it needs better FX.
FEATURES
BUG FREE VERSION
After reading comments below I discovered that two bugs have sneaked into this mod.I thank Captain Spiff and another anonymous user for reporting these bugs.
Ive fixed the two bugs discussed in comments and uploaded a second file named VC_ULTIMATE_FX_2013_BUGFREE_VERSION_BY_Blackheart69.rar
By the way no other changes were made to the mod.