i can play with x32 reso's but it causes lags for my pc that's why i can't play with the mod at x32 reso, and i didn't try that thing yet. about the x16 bit reso's it is always available at settings menu, anywhere i play san andreas.
http://forum.sa-mp.com/showthread.php?t=127075 .This will help
in single player too.Try this
thanks but i'll just wait the next release of this hehe, bro day was too bright especially when it is sunny can you make the colors in your timecyc look like this if you can? http://www.youtube.com/watch?v=vW-R2euGBG4 and also reflections too if you can or willing, just my suggestions.
@gtaloconbest98:- Thanks for your help as usual. I can't really get what you guys are talking about. If you guys want a less brighter sky and environment, I may add an alternative motionblur.ini file for you guys.
@malengks:- I have checked out the video and I pretty much understand your suggestion. I think the bright blue sky and the bright environment of V3 is preferable by majority, so, as I said before, I may include the alternative file for the less brighter environment. BTW, can you please tell me more about your "cubemap"? It sounds interesting and may be useful for my mod.
hrishi.kick:- About the motion blur, I have tuned it down a bit. And the HUD in the screenshot is actually another mod of mine, which can be found here:- http://www.gtagarage.com/mods/show.php?id=23979 . If you want to use the HUD in any of your mod, you are allowed, but ofcourse, you have to give me the credits.
hmm okay bro, the cubemaps i'm talking about were the one that makes reflection of cars without enb. maybe you can use this as a base to make reflections on cars that i let you see in the video if you can.
here it is: http://www.mediafire.com/?gg76rijmdf260z3
hope you'll make some good reflections of cars
may i expect anything about the color correction at your timecyc in the upcoming update? hehe i just really like the color's in the video i've shown you.
malengks:- Hmm... I tested out the cubemaps thingy and, well, it doesn't really give any great boost of graphics. It just adds a texture of "reflection", which is actually the picture of a building. And about your colour correction from the video, I said earlier that:- I think the bright blue sky and the bright environment of V3 is preferable by most people, but still, I may include the alternative motionblur.ini file for the less brighter sky and environment. In short, there will be an optional file which you can use for getting less brightness.
Hey yo could I go off-topic for a little?I just noticed that you said the admins have finally taken care of the problem of not approving file.Is that mean they will look into the file more often now ?
My mod is there for days and days but didn't get approved yet and will uploading more screenslots take them longer to approve?Or the admins are just too busy so they cannot have enough time or something?
I don't feel like update my mod anymore (or even uploading more screenslots) cause I'm afraid of it's online date.
@gtaloconbest98 :- Well, I haven't faced this kind of problem recently... Even while uploading the latest screenshots, I had no problem; the files were automatically approved instantly when I uploaded them. About the zip file, I'm not sure. I will upload V3 soon, so I'll find out. @malengks:- Well, i'm very sorry its too late now. V3 is completed and right now I'm taking the new screenshots for V3's preview. BTW, If you lower the blur, the brightness is supposed to increase. I suggest you to lower your games brightness in the Display Settings.